Gaming rants/news (Mega Thread?)

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Customers are beta testers now, whether they like it or not. That's silly.
More like forever testers, with all the dlc policy of many developers/publishers they manage to break games for a time and making them less functional over time (whether you buy the dlcs or not). Videogames are jobs you pay to labour.
 
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More like forever testers, with all the dlc policy of many developers/publishers they manage to break games for a time and making them less functional over time (whether you buy the dlcs or not). Videogames are jobs you pay to labour.
Yep. Though you can just not buy or download the dlc, no?
 
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Yep. Though you can just not buy or download the dlc, no?
Depends on the game, even if you don't buy the dlc many developers keep releasing patches for all content so the only option in those cases is not updating your version of the game. For instance, a dlc that contains music or visual resources to personalise the experience can be turned off and only applies if bought, but when it comes to later gaming content from the core game you can't make a part of the map or enemies of the game disappear. Basically, many games are an early access on release without being called like that and as they release content that should be there they keep charging money if you want to use it but the game itself is modified, including crashes and all kind of errors that can pop from nowhere. Sometimes they even manage to stop the game from running at all.
 
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Depends on the game, even if you don't buy the dlc many developers keep releasing patches for all content so the only option in those cases is not updating your version of the game. For instance, a dlc that contains music or visual resources to personalise the experience can be turned off and only applies if bought, but when it comes to later gaming content from the core game you can't make a part of the map or enemies of the game disappear. Basically, many games are an early access on release without being called like that and as they release content that should be there they keep charging money if you want to use it but the game itself is modified, including crashes and all kind of errors that can pop from nowhere. Sometimes they even manage to stop the game from running at all.
Well, your only chance to escape the testing fate is to buy a good first version of a game (that's already pretty rare) and not update if the developer start being greedy.
I'm not a gamer, and I don't like most new games anyway, so I don't have that problem that most new games are bad from that standpoint.
 
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Square Enix announced Final Fantasy Tactics - The Ivalice Chronicles the other day. Everything about it sounds pretty good, but the lack of information about the Dark Knight and Onion Knight classes being in the game is kind of annoying. They're using the script from War of the Lions, but if the classes from the PSP game aren't in it, it's pretty much a worse version than the PSP game.
 
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Creative Assembly keeps breaking further their games everytime they try to patch something, it is exasperating how icons of Strategy genre keep destroying it from within. It's like the near future will be split between simulators and battle royale (not even survival) games, the results of it are already everywhere.
 
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Bethesda has been doing this for years - it's not new. :lul:
Not Bethesda, cause that would imply fixing bugs.
But yeah, QA has been more or less dead for almost a decade now.
Creative Assembly keeps breaking further their games everytime they try to patch something, it is exasperating how icons of Strategy genre keep destroying it from within. It's like the near future will be split between simulators and battle royale (not even survival) games, the results of it are already everywhere.
Not a big surprise, they still run things on Rome2 or older engine and everyone who actually worked on it originally is out of the house.
Ship of Theseus is being fixed by car mechanics and helmed by clerks.

Paradox is the same and judging by Civ7, take two/firaxis has gone down the same path too.

Can't wait for EU5 to be another Vic3.
 
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Not a big surprise, they still run things on Rome2 or older engine and everyone who actually worked on it originally is out of the house.
The saddest part was seeing they released the original Rome remastered but... with many more bugs. Yep, the forums where burning short after the release because nobody understands how big companies can mess up that much, in the era of remasters they just release broken games. I could never be more relieved to have the original games owned and played when I was younger.
Paradox is the same and judging by Civ7, take two/firaxis has gone down the same path too.

Can't wait for EU5 to be another Vic3.
Paradox doesn't design Strategy games, as a wise man said "Grand Strategy is for Strategy what Doom is for literature". Playable games in the past, then playable memes, now simply broken games. Well, it can still be worse, like EU5 being the new Imperator.
 
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The saddest part was seeing they released the original Rome remastered but... with many more bugs.
And the UI is a visual cancer.

I really wonder what happened to good UI design?
Even companies that used to be good at them have been shitting out "mobile game" ui for the past decade soon. Unacceptable in strategy games especially, where you stare at the UI for most of the experience.

EU5 looks like ass too, but I dropped out of PDX new titles when I saw HoI4.
PDX peaked at EU4 and CK2 with early Stellaris being a fluke. HoI4 and CK3 shew the path they chose and Vic3/imperator were their future. Eu5 is their doom hopefully.
 
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Additionally about CA games...
COULD YOU BLOODY FUCKING HELL HAVE THE UNITS ACTUALLY OBEY THE ORDERS THE PLAYER GIVES TO THEM!?!

The game really has two frontiers in every battle, the battle between the player and the game actually doing what you tell it to and the actual battle on the screen.

Meanwhile you have the "AI" doing things the player can't do, like have units do things the player literally can't have them do.
 
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Additionally about CA games...
COULD YOU BLOODY FUCKING HELL HAVE THE UNITS ACTUALLY OBEY THE ORDERS THE PLAYER GIVES TO THEM!?!

The game really has two frontiers in every battle, the battle between the player and the game actually doing what you tell it to and the actual battle on the screen.

Meanwhile you have the "AI" doing things the player can't do, like have units do things the player literally can't have them do.
I think the AI unfair play is not just bad design but the only way to make up with having the worst intelligence since the first games, they don't even know how to move troops now (or move through the map to do something other than running away). But yes, the major problem is when troops ignore your orders because it turns PVP into a nightmare, from ranged ones doing nothing to melee ones stopping somewhere before even reaching the destination point. Probably the auto-resolve button was the only solution they found so players keep buying their games.
 
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Pretty much every triple A game is going to be 80 USD now. I don't play those games anymore though, so it doesn't affect me. I mainly buy indies and smaller scale JRPGs, like the Ys series. And, if anyone actually believes the price increases are due to inflation and or tariffs, it's not. It's pure corporate greed. Companies are using them as excuses to charge an arm and a leg for their products. Game publishers wanted to charge more for their crap to begin with, but weren't sure if they could get away with it, then Nintendo of all companies broke the dam. Now I'm sure their next goal is to get game prices up to 100 USD.
 
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EU5 looks like ass too, but I dropped out of PDX new titles when I saw HoI4.
PDX peaked at EU4 and CK2 with early Stellaris being a fluke. HoI4 and CK3 shew the path they chose and Vic3/imperator were their future. Eu5 is their doom hopefully.
Noo don't say that I can't tolerate playing anymore EU4 after 500 hourse man I just hate scrolling maps with the cursor, leave that shit behind in 2005 already. PDX dlc policy is actual bloodsucking but at least some DLC revolutionize the gameplay. TW:WH dlcs on the other hand...

Creative Assembly keeps breaking further their games everytime they try to patch something, it is exasperating how icons of Strategy genre keep destroying it from within. It's like the near future will be split between simulators and battle royale (not even survival) games, the results of it are already everywhere.
Well I am less pessimistic. The way ahead would be shit for a while, but I remember thinking there would be no more good strategy games after Sid Meier's Alpha Centauri and C&C series but then Company of Heroes 1 came out, then after everyone was talking about how strategy games are dead but then VIC 2, CK 2 and EU 4 came out successively in the 2010s. Tempest Rising for example, is an interesting return to form. It shows interest is not dead, just the formula is really, really stale and major innovation in gameplay is severely needed.

On to my own gripes, why the fuck would every CA fanboys root for Medieval 3? Make Empire 2 godsdammit! Give us back actual naval combat and actually competent non-cheating AI this time! You had all those time and money to fix your tech debt in the engine, why in the goddamn did you make fucking Hyenas! SEGA fuck you and go to hell no wonder you lost big on the first gen console wars you imbeciles! Just make pachinko and arcade machines, idiots - stay clear of videogames!
 
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On to my own gripes, why the fuck would every CA fanboys root for Medieval 3?
It's quite ironical when Medieval 2 was the worst TW game I played from the old ones and at least some time ago there was a consensus about how it was the worst ever (I guess before they released the newest titles). I've played several TWs only because I was gifted them and Medieval 2 is one example, I'd never ever tossed a coin to get it. About upcoming titles? I only expect a reskin with the same old, non-functional engine that makes you want to either quit or smash the win button until the end.
 
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It's quite ironical when Medieval 2 was the worst TW game I played from the old ones and at least some time ago there was a consensus about how it was the worst ever (I guess before they released the newest titles).
THANK YOU! I guess the Medieval 2 time period sells because Christians can play crusades and Muslims can play jihads while respectively strutting their self righteous cock over to Jerusalem. Well after reading my own writings I guess I am the same because I think musket line formations and gunpowder artillery is peak warfare. Comparing tactical gameplay against other TW titles it's actually the least varied and an actual snoozefest haha.

About upcoming titles? I only expect a reskin with the same old, non-functional engine that makes you want to either quit or smash the win button until the end.
I know... I know alright. I know I'll buy it after 20% discount in one year and brain-deadily press next turn until that win screen feeling empty, I know... but what choice do I have why do nobody clone the TW formula already, it's raking money for CA, that's all the motivation rival studios should need.

ANNO 117 better be good. Hopefully Ubisoft ain't meddling too much after they realize that ANNO 1800 is actually a big win (and a viable cash cow). I fear it's about to get the AC:Shadows treatment to "further improve" the game.
 
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I know... I know alright. I know I'll buy it after 20% discount in one year and brain-deadily press next turn until that win screen feeling empty, I know... but what choice do I have why do nobody clone the TW formula already, it's raking money for CA, that's all the motivation rival studios should need.
For years I've been saying that "I'd play for a full-price game on release if it were at least playable like that time in the past when you bought the game physical" because nowadays doing so is like buying crypto and expecting to make any profit. But yes, since nowadays nobody tries to compete with them and instead prefer to mod the existing game they can do as they please because they're going to sell well anyways. I'm still waiting for the year to come to prove I'm wrong and appears a game I want to buy.
 
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What is Genshin Impact? Is it good?
I wanted to reply to this one as joke but it became a kinda honest review afterwards.

So after 3 years of playing the game, yeah, it is a good game honestly. The lore is interesting as far as i can tell, but the graphics and the gameplay became aged over the years compared to other games that came out after.
Still, the game run smoothly on my potato laptop that came out in 2016 with the latest version so i give Mihoyo a good praise for that.
My laptop cannot run Wuthering waves even though it can run Zenless Zone Zero. How??
 
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For years I've been saying that "I'd play for a full-price game on release if it were at least playable like that time in the past when you bought the game physical" because nowadays doing so is like buying crypto and expecting to make any profit. But yes, since nowadays nobody tries to compete with them and instead prefer to mod the existing game they can do as they please because they're going to sell well anyways. I'm still waiting for the year to come to prove I'm wrong and appears a game I want to buy.
My only wish for future TW games are improved Strategy (not battle) aspect and AI use different formation other than long, staunch lines of spears and bows/guns. Yeah, the name's Total War, but it's not like the game is 100% skirmishes either.

Make it so diplomacy can potentially spiral out to war rather than just "I propose/declare trade/alliance/war" button. Have neutral factions make some prep against your actions because no sane leaders would just ignore their neighbor suddenly gather several regiments at their border.
 

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