Engineers placing teleporters out of bounds in Dustbowl is a classic.tf2 moment
i once get attacked by sentry from the sky 🤣🤣🤣
Kiira's tits is important
This shit gets better every chapter.
Seems like this is a Bethesda game, with how easy it is to got.OoB
It's a real world, it's just that the MC's blessing from the goddess "Rulemaker" (see chapter 5) lets him apply speedrunning logic to it and it just works.Usually you have a real world that resembles a game, but this chapter is the one that basically says: Yes, this must be a game, this cannot be a real world that resembles a game.
Having attractive and likeable characters always goes a long way. It's really hard to get invested in the story if there are no characters that you like.It's funny how this series is simultaneously so extraordinarily competent and accurate in its depiction of speedrunning, and simultaneously so shamelessly fanservicey in its covers. Come for the catgirl and bikini armor, stay for the speedrunning?
In any case, I'm not complaining; the strategy seems to be working fine, seeing how this awesome manga on a niche topic has already reached a third volume.
NPCs in games can retrace all of your steps (or get stuck but somehow can teleport right next to you). They need to be extra careful while traversing the underworld because Ada and Kiira are real persons, not NPCs.16:52?
Can't believe Ada+Knight would make him lose time like that.
It's a real world, it's just that the MC's blessing from the goddess "Rulemaker" (see chapter 5) lets him apply speedrunning logic to it and it just works.
The least the devs could do is put in a death floor under the world, smh.The danger of falling into the void out of bounds without failsafes is less about death by falling, more about death by starvation...