Time management hell. Visual novel routes always tend to hand wave events that you don't choose.
But this is real life, everything that can happen will happen.
My guy you will bow for the King, but it's not crossing your mind for the Goddess? Haha!
Interesting, the elf prosecutor will have more appearances? She's not a complete Payne then.
Ah the cold killer X solution to the case.
It's a good case, but it assumes the prosecution is completely inept and did not realise the water amulet is actually a wind amulet. That's seriously a gigantic leap in logic.
For the first case, this is getting a bit complicated. The elf prosecutor is basically Payne tier with all the overuled objections. But the case itself is way more complicated than it is supposed to be.
The main heroine's smile on Pg 56 is lovely.
It being the key for our MC to remembering who she was is a nice touch, matching perfectly with the game CG.
I really love the premise of saving and interacting with the main heroine.
But why is it like a carbon copy of "Trapped In A Dating Sim: The World Of Otome Games Is Tough For Mobs"? It's so distracting and it doesn't feel like it fits at all.
Though, looks like it starts becoming it's own...