I think the thinking behind that is that you want to keep most of your world knowledge still useable, the more you change and stray from the plot the more useless your game knowledge is.I despise it so much when the mc's in game Isekai try to follow the script like they are still in a game.
Well, the MC trying to change his character's fate from a villainy asshole to someone better is already deviating from the game's plot greatly, because everything he done during the school arc will definitely affects the game's sequel story, in which their world is either on an impending doom, or he'll create a brand new future.I think the thinking behind that is that you want to keep most of your world knowledge still useable, the more you change and stray from the plot the more useless your game knowledge is.
However the difference here is that he has a deep connection to the hero when he was playing it before he Isekai'd and that the hero is the one destined to defeat the Demon lord. If you change anything that can disrupt the hero's journey then you might doom the world.
And how is that any different from the MC defeating the monster right there and then? The point is those mobs needs to die so the Hero can reflect on his weakness.He doesn’t have to kill the monster, just buying some time until the hero comes would be enough to not stray that from the story while saving some poor souls… but it wouldn’t be fun now will it?
MC character being a Villain is a risk for the world, since in the sequel he is the one who puts everything in motion, the objective isn't to follow the game 100%, is to avoid putting the world at risk, the Hero theoretically can solve everything provided things go like in the first game, and if MC don't act like his character in the second game, things should stay safe.Well, the MC trying to change his character's fate from a villainy asshole to someone better is already deviating from the game's plot greatly, because everything he done during the school arc will definitely affects the game's sequel story, in which their world is either on an impending doom, or he'll create a brand new future.
The MC already changed the game's story with this battle, since it's supposedly the event where the hero awakened his powers, in which he altered it by interfering with the battle.MC character being a Villain is a risk for the world, since in the sequel he is the one who puts everything in motion, the objective isn't to follow the game 100%, is to avoid putting the world at risk, the Hero theoretically can solve everything provided things go like in the first game, and if MC don't act like his character in the second game, things should stay safe.
Yeah, considering how he acted all hostile from the get go despite mc not doing anything and even him being confused about it in the beginning kinda makes that likelyCounterpoint: If the hero is a reincarnator (or just an asshole), then he wouldn't really learn anything from this situation, would he?
Unfortunately not, the hero will awaken when those kids die. This gargoyle already ran away from the hero and his party in this stage, and its just killing indiscriminately after running away.He doesn’t have to kill the monster, just buying some time until the hero comes would be enough to not stray that from the story while saving some poor souls… but it wouldn’t be fun now will it?
he can make it look like they‘re dead and he’s really injured to trigger mc’s guilt, and then run away leaving mc to handle it alone, this way the hero will awaken, mc reputation will stay the same (scum villain) and the classmates will stay alive… plus even if he doesn’t think they’re dead just the pressure of having lives at stake should be enough to drive him to awaken if he is really a hero. and Even if this doesn’t work out and leon becomes in danger mc can save himAnd how is that any different from the MC defeating the monster right there and then? The point is those mobs needs to die so the Hero can reflect on his weakness.