Gantz: E - Vol. 2 Ch. 16 - Instant Defeat

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Its nice to see a bad guy tat doesn't let a detail like getting decapitated stop him from ranting.
 
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@Kampfarsch
In gantz the difficult of a mission is random. There is no concept of leveling up, or progression. If someone is unlucky they can get as first mission something impossible.
 
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@The_H_Guy ah sure so pacing just doesnt matter just have a 30 chapter fight right at the start of a story yup thats fun
 
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@Kampfarsch
That's how the gantz ball work. It doesn't take into account the "experience". It doesn't give a chance to train and getting used to it. There is not a concept of fight the minion first, get exp, end with the final boss. But usually at least the gantzball take into account the amount of participants, giving missions that involve huge amount of aliens to bigger gants-team sometime even making them co-op with other teams. This is the only "fairness" the gantzball is able to process. Everything else is all left to the dices.
 
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@Kampfarsch

All Gantz missions have been at least 15 chapters. This missions hasn't even reached that number. So chill and enjoy the art instead of speeding through the chapter.
 

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