The King's Avatar - Vol. 1 Ch. 4

Joined
Jun 17, 2018
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8
It's excitement for the new fresh start, without big skill/XP gap.
Like new server on WOW Classic, everyone 1 level, you start all equally and level grind for the 60/boss/raid kill first.
It's actually pretty real to real world example, all people around the game are excited, you have big queues on server etc
 
Fed-Kun's army
Joined
Apr 19, 2018
Messages
464
@poisonivyex To give you perspective - when it comes to MMO private servers, like Sunwell, they'll open a new server for a specific expansion and you'll get a massive swarm of people. As the life of the server continues there's attrition because the amount of new blood coming in lowers and lowers as it ages for a variety of reasons, one which is it's difficult competing against people who've spent months/years playing more than you i.e. a new buyable item comes out but you don't have a lot of gold but others are sitting on hundreds time more than you have. Anyways as these servers start dying they'll promote and eventually release a new, fresh server of the same expansion to draw people back in.

The appeal to this circular life-cycle is that it gives people a chance to beat other people in the race to, say, first person to get max level, first guild to clear a raid, first person to max professions, being able to be the first to corner a market.

It's basically a chance to show off and experience the game in a brand new way unique to new servers - joining an aging server just isn't the same. You don't see each new leveling zone flooded with people and there's less people playing in general so player engagement in the open world isn't high.
 

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