Toaru Ossan no VRMMO Katsudouki - Vol. 14 Ch. 107

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Tora:
iu
 
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It would be interesting to know how the game pulls of corrupting a player. Maybe what the player sees is altered gradually, both in bizarre and misleading ways. Like replacing the model and voice of another player with those of a random monster. Perhaps later the player character will just randomly attack other players and NPCs nearby without the player him/herself doing anything. The bizarre part would be altering colours, deforming models, adding noises and whispering voices without a source, in psychotic manner. Since it's a game, the devs could pretty much do anything they wanted.
 
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Some writers just can't help being weird about women. Unless it's a specifically El trait to be a whole weirdo, but then you have to ask why they'd make a character like that.

"Why did you have to pick the especially young and hot gerbil, hmm?! I'm going to go investigate the circumstances of you picking this nubile, sexy rodent to determine if you only like women when they are virginal and beautiful."

Even if she was romantically interested in Earth and his preferences (which she emphatically denied like a chapter ago), that's a weird as hell position to have.
 
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It would be interesting to know how the game pulls of corrupting a player. Maybe what the player sees is altered gradually, both in bizarre and misleading ways. Like replacing the model and voice of another player with those of a random monster. Perhaps later the player character will just randomly attack other players and NPCs nearby without the player him/herself doing anything. The bizarre part would be altering colours, deforming models, adding noises and whispering voices without a source, in psychotic manner. Since it's a game, the devs could pretty much do anything they wanted.
Only know of two games that do something like this. There is Baroque (Wii -not sure if another platform) that has a Lust status effect that turned all enemies into scantly clad monsters so the player couldn't figure out what they were and how to deal with them.

The other game is Elin (PC early access - sequel to Elona which likely has the same effect) that has a delirious status effect that swaps item and character art to something random. A candy bar could turn into a dragon, a cat, or a statue to one of the game's gods for example. Still some ways to tell what things are, but can be unnerving when things appear from out of line of sight.

I'd think this game might do a model swap, but more likely have forced aggro on the forest creatures. Hard to force players to not just put away their weapons and leave the area.
 
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Hard to force players to not just put away their weapons and leave the area.
Since this is a game, it's not hard. Just make the player not able to do it. It's all code in the game engine, after all. That being said, I'd say the devs would allow curing the corruption till very last phases. It would be somewhat unfair toward paying customers if they didn't. If it easily ruined one's character they have been developing even for years, it would be pretty brutal business!
 
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All these natural dwellers of the game are an advanced AI, right? Why this explanation and process to “purify” monster materials sounds like your typical AI hallucination?

And I kind of can understand Al there. People see other animals/objects as young/attractive/competition when said object or animal can provide to the aforementioned virtual partner something they themselves can’t. Not necessary seggz or babies. Affection, entertainment, soulship and companionship. Men can get jealous of jewelry, women can get jealous of fishing rods, for example.
 
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Nah, dude.
At worse it may cause a "confusion" status effect in a player.
Any game that has a possibility of a player getting stuck in the game without control of their avatar like that would be foreclosed faster than the plot of this story derailed.
 
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Since this is a game, it's not hard. Just make the player not able to do it. It's all code in the game engine, after all. That being said, I'd say the devs would allow curing the corruption till very last phases. It would be somewhat unfair toward paying customers if they didn't. If it easily ruined one's character they have been developing even for years, it would be pretty brutal business!
I can see a progressive status effect like this working just fine, and being abused by players once they know about it, once it gets "terminal" they just die and the gear gets unequipped leaving them clear of the corruption, with their gear possibly cleansed but I would prefer cursed gear stay cursed.
 

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