Sokushi to Hametsu no Saijaku Majutsushi - Vol. 1 Ch. 2.1

Dex-chan lover
Joined
Jun 7, 2018
Messages
358
Well that at least makes some sense. A skill that's meant to be used at close range only being uses by classes that are normally long range only would sure to be causing misunderstandings.
 
Dex-chan lover
Joined
Jun 1, 2018
Messages
3,096
He must have known by now that his skills are abnormal, he should've at least tried to hide it.
He must be so sheltered and thinking the world is all flowers and butterflies, I pity this MC.
 
Dex-chan lover
Joined
Jan 18, 2023
Messages
135
He must have known by now that his skills are abnormal, he should've at least tried to hide it.
He must be so sheltered and thinking the world is all flowers and butterflies, I pity this MC.
I mean people were ready to beat his ass for existing and being in their way. He needs results asap to show he's not an easy target.
 
Dex-chan lover
Joined
Apr 2, 2018
Messages
898
Another one of these "omfg his loser class is actually strong!!!😱😱😱😱"

Surprise me this time. Actually find a mentor and not get op in less than five chapters.
 
Joined
Mar 15, 2023
Messages
10
could've been so good but it's one of those manga....
reading the description i thought
"An interesting story about a man with "instant death" magic, and what consequences that might bear would be so cool!"
but alas, cringe yet again
 
Dex-chan lover
Joined
Jan 19, 2018
Messages
2,733
Ya'know what, this meme translation is appropriate for this sort of manga.
 
Dex-chan lover
Joined
Jan 21, 2018
Messages
439
You know it's gonna be a banger manga when in chapter 2 the protag gets a bag of holding. Lmao

No effort at all to build a competent story.

Edit: lmao. Also gaining stats when killing, daring today aren't we?
 
Last edited:
Aggregator gang
Joined
Aug 30, 2020
Messages
649
I like that he has a different progression path. That's interesting.

However, it needs more balancing. Particularly the stat conversion. While I get he's supposed to be a close range mage, he still has a skill that is affectively "I Win" give or take a randomizer. So I would say that the Stat Converter needs to be an extension of Death Coffin.

Theorhetical Name: Memento Mori

Description: All Targets currently gathered within Death Coffin will have a portion of their stats accomodated to the User. This last until they are removed.

Additional Edit To Death Coffin: Consumes additional mana when Memento Mori is being used. Targets are expelled when User runs out of Mana.

In this way, both skills aren't just Convenient Lvl Up Stats and Convenient Inventory Box like they tend to be in every cookie cutter story like this one. No, now they are intergral parts to how an Instant Death Mage plays. You don't just get to have a "Win The Fight" Skill along with "Level Up Like Everyone Else" Skill. The point in being Capped at Lvl 1 is to balance your job that has a progression path which is very unique.

If you just repeat what everyone else does on top of "I Win The Fight" Skill, than that's just ludicrous. If I had to take it a step further, the main Skill would have to require the target (and perhaps even the User) be at a certain percentage of health (like Executions from SMITE).
 

Users who are viewing this thread

Top