Skill: Self-Reflection
Forces the user to continuously dwell on the past.
Can be nullified by a combination of inane distractions (video games, manga) and sleep deprivation.
"She doesn't remember anything, she acts like an entirely different person, and don't ask about her age, but she's definitely still my wife, probably."
Kinda... eugh.
"Kids are causing all the problems. If we stop letting kids be in charge, all the problems will be fixed."
I remember being a kid, using my many corporations and banks to cause a global recession. Yep.
Ah, the kids were too big to fail.
How useful are guns in a magical setting, anyway? One damage type, easily stolen, they rely on newtonian physics, they're loud, and can mechanically fail, they use ammunition. It seems like they'd be best paired with anti-magic, but if you use that enough it just becomes a nonmagical setting.