Here I am, playing with something akin to fluid dynamics and needing to find where two chunky rock-like motions kinda-meet (where they near one-another increasingly occlude the space or fluid containing them both), and wala this manga throws "holt-winters forecasting formula" at me and wala I discover exponential smoothing, and wala it turns out to have been a fluid mechanics technique from 80 years ago... and to think, all of this I would not have discovered had it not been for my sudden random spur of the moment interest in seeing manga tiddies leading me to a spanish translation group leading me here. The power of boobs is amazing. In a sense, the problem I've been mulling over the past two days is also like boobs, like two boobs being slowly squished together, dynamically. Indeed, verily is it true that boobs make the world go 'round.
As an aside, it seems you lot are discussing logistics. Historically, linear programming has its origins in the very early years of the Soviet Union (go Soviets, huzzah!), but the Americans probably beat them to the punch (with a less robust version what what would have been similar math I presume) by about 50 years given the trans-continental industrial activities that were underway at the time. Some British probably beat the Americans to the punch-punch in a more limited fashion by yet another 50 years.
As a further aside, those of you afraid of the numbers in this manga and despairing of marijuana retards littering circles of "debate" and "discourse" might find logic programming languages/pattern-matching languages to be a rather invigorating way to vent your desire to main, kill, murder and pillage everything around you on a daily basis! Download GNU GuixSD today, do "guix install guile-2.2" and crack open you a repl and a emacs for great good, hit C-x b *scratch* RET followed by M-x scheme-mode RET followed by M-x run-guile RET to launch emacs-geiser with guile and start playing by sending your s-expressions written in the scratch buffer over to the repl AND DO IT TODAY! Then you can play with SCHELOG, which is Prolog written in scheme with a solver that is presumably also written in scheme (or is it a C extension, I dunno). Feel INVIGORATED, feel the SCHELOGow:
https://ds26gte.github.io/schelog/index.html