This chapter features a lot of exposition very clumsily posed as dialogue.
- Pg 15 bottom-left panel, Naie willingly exposes to her enemies how she can be overpowered by villagers when there's no iron around. Plot-wise it makes sense that she'd be no tougher than any other soldier if her power can't be used, but it's understandable that a reader wouldn't know that. I get why this needed to be clarified to the reader, but the in-universe explanation for this exposition is not present. It is against Naie's interests to tell her enemies of her weaknesses.
- Pg 17 middle-right panel. The Brave of Undead claims Naie is probably not lying. This keeps things simple to the reader by taking the option that Naie's lying to her enemies out of the equation. It makes sense that Naie would not be honest with her enemies or willingly reveal what she does and does not know, but the author isn't interested in involving deeper mind-games in this story and doesn't want the reader to be disappointed, so clarifies that the conversation that's being had is entirely upfront and devoid of deception. In-universe though, there's no reason for the Brave of Undead to assume Naie is telling the truth.
- Pg 17 after the middle-right panel. Clevatess and the Brave of Undead discuss what the possible situation may be whilst revealing detail after detail about who they are, what they know and what they can do to their enemy, Naie. Despite that Clevatess doesn't want their escape to be known? The reader needs to hear this conversation to understand what's going on, but in-universe they should not be discussing this where Naie can hear them.
- Pg 19 top-left panel. Naie reveals what her squadron was trying to achieve to her enemies, moments before she attempts to escape. No in-universe reason for her to do this. She also explains how exactly she's able to escape before escaping.
I get that there's a lot of information that the author wishes to convey to the reader and that the circumstances the characters find themselves in don't lend themselves to exposition elegantly, but by posing the exposition as dialogue that should never be had, you're diminishing immersion. When everyone willingly reveals their hand to their enemy, everyone comes across as careless or nonchalant. In Clevatess' case this can work as they're presented as arrogant and (over)confident, but the others don't have the same excuse.
Ultimately, I'd much rather have a narrator chime in every now and then.