How does the flag work again? Does the timer only start when there are only enemies and no allies near the flag? And as long as there is an ally near the flag, the timer won’t start?
for some reason I imaging the cliff to be a insta death and the only thing I can think of at that moment was HighTower from tf2
either way thanks for the chapter
People keep complaining that the Devs balance the fun out of games so maybe these ones didn't gave much fu** about balance in the first place.
There don't seem to be any classes or player levels with people being able to buy skillbooks of different jobs (makes me wonder if there is some sort of limit, like how many skills you can have "slotted" at the same time) not to mention being able to carry several sets of weapons with each their own skillsets or classes with different strengh and weaknesses.
Back when WoW came out there wasn't any real balance in the PvP of that MMO either and people still enjoyed beating each other up (though there were a lot of complains about balance too)