Dex-chan lover
- Joined
- Dec 26, 2018
- Messages
- 3,181
@kenkagejack - being successful most of the time is normal for adventurer-types. It's only Warhammer40k based games that have low success percentages as the norm, because it's a world of suckiness where people have swords as backup to their guns (since they can't hit anything with a gun). For example, in GURPS , 90% probability of success (skill 14) on unmodified roll is considered normal level for adventure-ready skills, while 75% (skill 12) is normal level for everyday job.
What you should keep in mind, is skill penalties. Adventurers will often have to do harder-than-average things, like climbing while being fired on by goblin archers. Epic heroes have to do impossible things all the time.
Looking at his character sheet, it seems you can't get less than 50 in stats. I like that (and hate Warhammer, where you can't get more than 50 in stats).
What you should keep in mind, is skill penalties. Adventurers will often have to do harder-than-average things, like climbing while being fired on by goblin archers. Epic heroes have to do impossible things all the time.
Looking at his character sheet, it seems you can't get less than 50 in stats. I like that (and hate Warhammer, where you can't get more than 50 in stats).