Goshujinsama to Yuku Isekai Survival! - Vol. 10 Ch. 59

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Given how many times he have given Aira a freaking brain aneurysm, you'd think nothing he says would be a shocker.

I mean he already proved he could build a floating fucking castle that violated every law of gravity and magic, produced torches that never burn out, medicine that straight up just fuckin' does what it says on the tin. (Healing potions! Just straight heals you up. No restrictions!)


...why is she so shocked when he likely can make some ultra rare magic crystal? I'd think the whole "making blocks float in midair" would have been waaaaaay more mind blowing personally.



EDIT: I read more of the posts here in this thread and well...


...that said a nuke IS impressive and all but like...

FUCKING FLOATING CASTLE. SKY HIGHWAY. FLOATING CITIES. SPACE ELEVATOR TOWER...A nuke is cool and all but breaking all the laws of Physics i think is still way more impressive.
 
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it was a nice read and fun. for some reason i kinda expected him to get that giant lady as his bodyguard but she didn't pop up since the battle against these giant bugs. sulks
Shemel + 2 more fellow big ladies will be showing up
(Sylphy will hire them as his bodyguard as well as get them interested in being w/ Kosuke)
After Kosuke and Sylphy get back from the Black Forest which is coming up soon.
 
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No, they did not. They started out straight out of 7 Days To Die, and much of the entire first arc was dealing with a Blood Moon event. It's only now that we are actually getting the Minecraft side of things cropping up.
First crafting station, in chapter one, campfire, so not minecraft. Second crafting station, at the start of chapter 4 minecraft furnace, third crafting station right after that with a minecraft crafting table, both of which use look exactly like the in game stations. In chapter 7 he upgrades the furnace to something else, and then in chapter 8 he upgrades the crafting table to something else.
 
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You can Strike me all you want, but that doesn't mean you're right.
Not only will I strike you again, I'll respond this time.

While yes the pacing trends closer to 7 Days to Die cause of the monster wave being a thing, his baseline crafting benches and mechanics are all straight out of Minecraft, to the point of his movement resembling it if he thinks about controlling himself like he would a game character.

You can also even see the beginning crafting bench he had in this chapter, which was straight up a Minecraft craftbench block.
 
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Yeah, I was at least somewhat expecting a bit of difference with just a heavy influence, but they straight up copying to a T now it seems.

I wonder what will happen once Mojang gets wind of this, since this has been getting an official translation and release outside of Japan.
Glad I’m not the only one wondering about copyright…
 
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Not only will I strike you again, I'll respond this time.

While yes the pacing trends closer to 7 Days to Die cause of the monster wave being a thing, his baseline crafting benches and mechanics are all straight out of Minecraft, to the point of his movement resembling it if he thinks about controlling himself like he would a game character.

You can also even see the beginning crafting bench he had in this chapter, which was straight up a Minecraft craftbench block.
And you continue to be wrong.

It's not just the pacing of the story because of the Blood Moon, but EVERYTHING from the recipes and the gameplay functionality, the movement, the basic recipes available without a crafting bench, the bonfire crafting start, spear as the basic weapon, the parts harvested from enemies in a dropdown table menu rather than just poofing into a drop, how harvested water has to be boiled to be clean enough to drink, how it started out with wooden canteens that magically transformed into plastic bottles when purified (in-game it went from wooden container to glass jar, before they fixed it), the time requirements for recipes to finish, the various blocks craftable with soil including the farmland block, how cutting down a tree breaks it at the base instead of just one segment and then it all turns to usable lumber, how aiming has a crosshair jitter across the screen the Gizmas standing in for Zombies both in the regular buildup as well as the Blood Moon even after 7 days, how the furnace needed to be build to produce nails from metal, how the first weapon upgrade is a crossbow, the materials needed to craft with, the skills and their names, skill trees, achievements formatting (though obviously some are specific to the story, like "First Mate"), and so on and so forth.

The ONLY thing minecraft-related was that they used the look of the Minecraft Furnace and the Minecraft Workbench cubes for those specific blocks. EVERYTHING ELSE was derived directly from 7 Days To Die, including that those crafting stations get upgraded; even the first things he looks at use 7D2D-type crafting recipes of many components, not just the standard 3x3 Minecraft grid with one item per cell (first item is the makeshift crossbow, which is 2 twigs, 2 wood, 1 mechanical parts, and 20 fibre). Hell, the "simple workbench upgrade" is flat-out the standard workbench from 7D2D; same with the upgrade to the "simple furnace", turning it into 7D2D's Forge.

You also need to remember not just that this manga is almost seven years old, but that the webnovel and light novel it's based off of is from 2018, and that 7D2D was quite popular as both a youtuber game and as an early access title from people who wanted a more 'mature' survival-build-craft type game, especially with Alpha 16 recently released (many would argue that a lot of the changes afterwards were to the detriment of the game, too, though it has seen its popularity remain fairly constant to A16's levels since, with spikes at each new release).

@BoredTears ^
 
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And you continue to be wrong.

It's not just the pacing of the story because of the Blood Moon, but EVERYTHING from the recipes and the gameplay functionality, the movement, the basic recipes available without a crafting bench, the bonfire crafting start, spear as the basic weapon, the parts harvested from enemies in a dropdown table menu rather than just poofing into a drop, how harvested water has to be boiled to be clean enough to drink, how it started out with wooden canteens that magically transformed into plastic bottles when purified (in-game it went from wooden container to glass jar, before they fixed it), the time requirements for recipes to finish, the various blocks craftable with soil including the farmland block, how cutting down a tree breaks it at the base instead of just one segment and then it all turns to usable lumber, how aiming has a crosshair jitter across the screen the Gizmas standing in for Zombies both in the regular buildup as well as the Blood Moon even after 7 days, how the furnace needed to be build to produce nails from metal, how the first weapon upgrade is a crossbow, the materials needed to craft with, the skills and their names, skill trees, achievements formatting (though obviously some are specific to the story, like "First Mate"), and so on and so forth.

The ONLY thing minecraft-related was that they used the look of the Minecraft Furnace and the Minecraft Workbench cubes for those specific blocks. EVERYTHING ELSE was derived directly from 7 Days To Die, including that those crafting stations get upgraded; even the first things he looks at use 7D2D-type crafting recipes of many components, not just the standard 3x3 Minecraft grid with one item per cell (first item is the makeshift crossbow, which is 2 twigs, 2 wood, 1 mechanical parts, and 20 fibre). Hell, the "simple workbench upgrade" is flat-out the standard workbench from 7D2D; same with the upgrade to the "simple furnace", turning it into 7D2D's Forge.

You also need to remember not just that this manga is almost seven years old, but that the webnovel and light novel it's based off of is from 2018, and that 7D2D was quite popular as both a youtuber game and as an early access title from people who wanted a more 'mature' survival-build-craft type game, especially with Alpha 16 recently released (many would argue that a lot of the changes afterwards were to the detriment of the game, too, though it has seen its popularity remain fairly constant to A16's levels since, with spikes at each new release).
Congrats but you're still wrong about a few things.

A. His 'auto'run cycle is 100% out of Minecraft, as is what he looks like while doing it because 7DtD puts at least some effort to the models looking humanoid so they're don't use the stiff bodied animations that Minecraft does.

B. His initial mining also mimic Minecraft with block pick up of chunks and also placement of those same chunks while 7DtD use voxel based mining.

C. Most importantly, you even admitted you were wrong just now because all my original post said was that his original stations looked like they were out of Minecraft, so get the stick out of your ass and accept that you focused on the wrong thing. Or don't, doesn't really matter to me either way.
 
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What are you guys even arguing about at this point? If one were to a write a fun story, it's better be filled with cool and interesting ideas that the author's like...Isn't that whole the point of this kind of game world isekai genre?
I see no point in disprove other stating the fact just because, it's pointless and sad...Mostly sad...
 

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