Looks like there is a delay between zero hp and actual death. So it's similar to a lot of TTRPGs where 0 health is down but not out and you can be healed to get right back into combat.
Looks like there is a delay between zero hp and actual death. So it's similar to a lot of TTRPGs where 0 health is down but not out and you can be healed to get right back into combat.
yeah if this were a real fulldive VR MMORPG they might have instituted a grace period so you can clutch heal people and make it slightly less frustrating for someone to hit zero. especially as the VR perspective takes a lot of information away that normal MMORPG's have.
It would make sense if the hp bar depletes slowly instead of instant, so I'll assume is something like that from now on and that her recovery is just faster than the subtraction.