Dex-chan lover
- Joined
- Apr 16, 2018
- Messages
- 1,422
i hope fuumin has abs under that jersey 🥵
Appreciate the detailed response. I too thought putting certain things behind the skill tree was tad bit annoying and made the game either too easy or too hard. I did die once to the final boss because I basically just cheesed with bombs on my play through. I still loved the story though. I never used keys so probably could’ve made things far easier.I can answer that. I recently finished it. Like last week? Here are my thoughts: the alchemy system is roughly the same as 1&2, but new weapon tiers unlock via the skill tree. With enough grinding and wise investment of your SP, it's possible to unlock the whole skill tree rather early, which makes the rest of the game a joke as you can make max quality items early on. There is no notable spike in difficulty, from what I could tell. I played on Hard and then switched to Very Hard (which is the max you can do on your first playthrough) and steamrolled the game with my max quality and best traits bombs and gears. I never had a game over. Using the keys and getting better ones helps a lot.
Overall, it's a rather easy game. I'd play it if you want closure from playing Ryza 1 & 2. Graphics are cute as usual. Good moments in the story. I do also feel like some palette swaps for the enemies are lazy, but meh. Achievement-wise, it wasn't very hard to get everything done. All in all, I played 171 hours.
Using keys in Synthesis allows you to have all-element Philosopher stones thanks to the "Add Fire/Ice/Bolt/Wind" effect, not only that, but it sometimes increases the amount of items you can add in your synthesis, or the quantity the end result produces. With the Super Concentration Super Trait, this allows you to have +5 spread with a 9-13 elemental value item. >_> It literally trivializes the process of synthesizing powerful items. And if you somehow needed more gems, just use Ultra Purity on your philo stones instead, they'll give you back twice as much gems than you used to dupe them.Appreciate the detailed response. I too thought putting certain things behind the skill tree was tad bit annoying and made the game either too easy or too hard. I did die once to the final boss because I basically just cheesed with bombs on my play through. I still loved the story though. I never used keys so probably could’ve made things far easier.
can't believe people would judge a person by their manga... and its not even hentaiYeah that would be a blood red flag, normally.
bro i know!!! if you're gonna mention that, at least do something with it lmao. otherwise it just feels like the mangaka is kinda patting himself on the back for noticing that he's writing something unrealisticFor a second, I appreciated how self-aware they got about the premise being pure fetish self-fulfillment, but the fact that they just play the whole thing straight for the most part just emphasizes how tired and repetitive it’s been so far.
Do not insult the yandere community by comparing that creature to a yandere please. Not every mentally unstable person is a yandere, some are just terrible romcom tropes.Welp, worst character just got introduced. I hate characters like that whose sole purpose is to get in-between the main couple. And she looks semi-yandere too.