Look at that, a bunch of feral dogs that actually act like dogs/wolves, working on teamwork yet running away when their party is overwhelmed.
That is kinda rare, isn't it? Usually they just become vicious killing machines whose "pack strategy" is zerg rush.
Boar and wolves for now. I wonder if the mystery monster is a bear?
My bet is it being the white pup at the end there.
that pupper is the hellhound isn't it?
I thought every one of those were hellhounds?
Of course, that just makes it a
special hellhound.
I'm a bit surprised he hasn't gone ahead and summoned his other ssr card, but then again it didn't feel like he had spent that much time alone with his first summon. I would say it is somewhat dangerous to keep something like that unassigned yet unsold as a thief would hit the jackpot if they decided to target him and were successful. I understand he's worried about getting cursed, but has he even tried asking Sil if she knew anything about that? It seems not, but it would be the first thing I do. I assume he might be keeping the card on him and might decide to summon it when he's in a pinch and needs to save Sil or something.
Yeah, he seems to not be being stupid, trying to get info on it before either using it or trying to sell it, yet he also acts kinda dumb about it too.
I just want to see how the new servant fights. Sil has both a barrier and a
very strong long-distance attack, so I am taking her main strategy as attacking from a distance and defending when the opponent gets near. I am guessing the new one is a speedy close combat one.
Also, from what I recall she arrived at level 1 so is she leveling up? How
does she level up? Will the new one also come at level 1 and need to be trained?
...am I the weird one to be taking this as if rpg rules were actually planned?