Dex-chan lover
- Joined
- Mar 19, 2019
- Messages
- 209
Concept art is important, and is the flashy highlight of a game, but the UI is the part a player will experience the most. They might see the epic cutscene or screenshot once the whole time they play. But they will use the UI from start to finish. The little ping sounds Zelda and Pokemon menus make, the menu/quest icons for Destiny and Dragon Age, the command consoles for StarCraft and WOW. UI is so goddamn important, and it flies under the radar too often.
(Friend designs UI and Visual Interface. It is NOT easy. So I wanted to give that shoutout.)
(Friend designs UI and Visual Interface. It is NOT easy. So I wanted to give that shoutout.)