Saiai no Onee-sama ga Akuyaku Reijou datta no de, Kami ga Sadameta Scenario ni Aragaimasu - Vol. 2 Ch. 7

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Now, with my “thorough” analysis, here’s what I’m guessing:
The writer seems to be missing(director threw a paper of the writer in the direction of a desk without anyone on it). They are all arbitrarily changing everything the author made without any consideration to them and thinking themselves as the gods of that world when the only real god should be the author.
Now, we can see how late they already are on the deadlines, imagine how much stress they must have put on the author to meet theirs? My guess is that the author died, reincarnated in her own work as Sophina(because she understood Japanese) which was “destroyed“ by the company making the game. And because she is the metaphorical god of the game, she has the power to go back and rewrite her story as she pleases, only that she now has to battle with what the game company has now done.

I’m not a professional by all means, and English not first language and all that, so if you didn’t understand something, sorry.
I'm wondering what caused all those development problems and what the writer's original vision of all the characters was.

Like how much does Layla being smart and nice disrupt the plot of the game?
 
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I see, so this is a game world. That would explain the "uninstall" term that was mentioned in the earlier chapter.

I'm wondering what caused all those development problems and what the writer's original vision of all the characters was.

Like how much does Layla being smart and nice disrupt the plot of the game?
Sorry for replying to old comment.
Her existence probably overcomplicate the storyline and make the writing process longer by having to write her being involved.
Also, if she has character art, the programmer would have to be careful with inserting her illustrations, so that they don't mess up and insert the wrong images (wrong costume, wrong expression, etc).
Editors and QC in the end would also have more content to double check. Basically having too many lore-important characters in a game would just give everyone involved in dev so much more work.
 

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