I think the idea is that beginner adventurers get the training treatment. returning players get a new experience with a hidden boss in the archer centaur.Good to see them own the heroes, but also I'm a little sad that the solution was basically just "train so you're no longer an elementary dungeon", since Remme acknowledges that they're basically intermediate now. I would've liked to see some kind of solution that let them rebrand a bit, but still maintain some of their identity as an elementary dungeon, just more enticing.
I guess it's possible that they're still a "training dungeon" though that doesn't always go 100%, and they'll go easier on beginners, or something, to let them get some more experience, but I wouldn't be surprised if that wasn't the case. Though, it could maybe be that the "All Level" the brother was hinting at is some kind of level-sync function Remme implemented, which I'd be fine with.
It's now an intermediate level due to the monsters being trained up, since begginner level dungeons were dying off. People polished their skills in training facilities rather than beginner dungeons. So, this being an intermediate level now acts as a training dungeon for the new generation of adventurers, training them in tactics rather than just leveling them up.I'm so lost on the concept of this right now.
This is a 'beginner' dungeon, right ?
But, beginner difficulty for whom ??
Who's supposed to win by learning from it ? You can't have 2 winners... Always someone gotta lose.
I'll gladly replay a map like that if they are going to serve something different when I return.I think the idea is that beginner adventurers get the training treatment. returning players get a new experience with a hidden boss in the archer centaur.
Nah, too late for that. She's already caught and he hasn't said a word to her. Much like Bella.Should the Goblins and all the monsters be worried? No.
Should the demon lord's father be worried? No.
Should this heroes' party be worried? Yes, but not really.
The only one that should be worried is the Vampire girl. Because once Remme says somen motivational lines to this new girl, she's as good as caught.
I'm so lost on the concept of this right now.
This is a 'beginner' dungeon, right ?
But, beginner difficulty for whom ??
Who's supposed to win by learning from it ? You can't have 2 winners... Always someone gotta lose.
I think the idea is that beginner adventurers get the training treatment. returning players get a new experience with a hidden boss in the archer centaur.
In page 3, Remmé said that it will still be an elementary dungeon for beginners to train (as in, they'll pull their punches and probably not deploying Kei).I'm so lost on the concept of this right now.
This is a 'beginner' dungeon, right ?
But, beginner difficulty for whom ??
Who's supposed to win by learning from it ? You can't have 2 winners... Always someone gotta lose.
Ballsy, or just plain myopic. Pun intended. 😙 🎶I do say. The adamantine hero is pretty ballsy to go into a dungeon without some gear to cover his weakness. Glasses are fairly easy to knock off from your face when you are moving around and such which is the reason why people get specialized sports goggles.