I'll let you know there is a reason for it that will be revealed later.I'm struggling to see WHY the wacky villain system is needed. Without its justification it just feels like a plot contrivance to this regression concept.
All we've been told is he needs "that item" to get his "happy ending"
The premise is interesting, but the execution has felt so lackluster.
It wants to feel like a video game but simultaneously not be one.
Well, the promise of hooking me later isn't hooking me now, so I've tapped out.I'll let you know there is a reason for it that will be revealed later.
What story reveals all their threats and plot points in the first arc? None apparently.Well, the promise of hooking me later isn't hooking me now, so I've tapped out.
The author is keeping us in the dark basically to create fake intrigue. Protagonist already knows exactly whats going on, but the author couldn't really find a way to organically get us there too without it being a snoozefest so instead we're stuck waiting on his internal monologuing to stop being pointlessly vague.What story reveals all their threats and plot points in the first arc? None apparently.
This adaptation has really weird pacing, they skipped a bunch of stuff, including the info dump at the start. Looks like they're finally touching on it around chapter 20 of this webtoon.The author is keeping us in the dark basically to create fake intrigue. Protagonist already knows exactly whats going on, but the author couldn't really find a way to organically get us there too without it being a snoozefest so instead we're stuck waiting on his internal monologuing to stop being pointlessly vague.
But this series hella ain't worth paying attention to for that long, lol. Not in terms of its art, its characters, or its action sequences.
I'm struggling to see WHY the wacky villain system is needed. Without its justification it just feels like a plot contrivance to this regression concept.
All we've been told is he needs "that item" to get his "happy ending"
The premise is interesting, but the execution has felt so lackluster.
It wants to feel like a video game but simultaneously not be one.