Toaru Ossan no VRMMO Katsudouki - Vol. 2 Ch. 15

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Sigh, I get tiered of MMO stories where MC-kun get all the unique items/events/skills because reasons. It just puts you in the uncanny valley of believability. You need to crosses the line twice here if you want the audience to go along with such tweaks to how stuff works. As it is it just comes off as bad writing.
Also no hardcore group of players with rouge builds tried to push through the dungeon? Mr Casual did it first? <eyes roll back into head>
 
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@AMetroid
Given that the dungeon can literally generate a staircase on the first room, I think we can forgive Earth for being stupid lucky.
The LN also clarifies that the end boss is different depending on the party size, so having a lucky person solo the dungeon until the very end isn't beyond belief.
...also, the guy that goes through hours upon hours of prep time for a dungeon is, uh, not all that casual.

Point being, somebody has to be first.
 
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@Longherin Ya, but logic dictates that a dedicated player spending over 50hr a week on the game is more likely to figure it out on purpose than someone casually playing 15-20hr a week stumbling on to it. Thus the point of my complaint. There's also the issue of levels. Unless they're capping it, he should be WAY under the more dedicated players. (though the issues is never addressed)
If you want to just file it under "luck", that MC-kun gets ALL of it still lets the complaint stand.
 
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@AMetroid The problem of him being underleveled is slightly addressed in the fight between the old man and the toothy dude. Also it's a game on the internet and let's be honest somebody would have figured out what a good weapon looked like within five minutes of opening Wikipedia (unless the game makes it impossible to open browsers in the MMO headset).

It's also worth noting that he only hunts starter level mobs and never goes any further.

Somebody else figuring it out on purpose would also only be viable if they had more to experiment with, and within the bounds of the story--where everyone else seems to really like min-maxed builds--that seems unlikely. The LN sheds more light on this with their BBS sections, where players gripe that not enough players have non-combat skills, but that's obviously not reflected here.

And as for his luck...I mean, he ends up with the one NPC that's designed to have some level of self-intelligence along with business practices that are probably in violation of showing favoritism, so...yeah, if we're complaining about this, we're gonna have to complain about the premise of the entire story, and that's a pain in the neck, so let's not do that.
 
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Can't he instantly craft items he already crafted? i guess it's a materials problem
 

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