A Splendid Revenge Story of a Super-Dreadnought Cheat Villainess - Vol. 8 Ch. 31 - True Ending

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No. It was the 'game' that pulled a deus ex machina on her. In the context of everything up until that point, she had beat the game with solid schemes. The game countered by blindsiding her with a 100% asspull. So she countered it with completely legit reasoning, using the logic that existed up to that point and her OP magic, and then she acted upon that reasoning.

Or are you going to say "you can't do that with magic", like magic has to be reasonable? It's magic. She doesn't have to explain shit.
Yes, the game pulling that kind of move during endgame is unfair and comes from nowhere when we didn't see it at all after the first chapters. But, to use your own terms, it's already been established the game could do that.
My gripe is how the series has been built up to now, with the MC using her wits to solve her problems, then we get an ending where brute force is suddenly the only solution, which makes all the development so far pointless. Admittedly it's not a deus ex machina in the strictest term but it narratively comes from left field.
 
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I know, I know... this is a dramatic climax point.

But am I the only one who feels offput if I have to read "cheat-level" repeatedly? It makes me remember some of the trashiest series I have ever read. If I read "cheat" in a title, I usually dismiss a series immediately.
 
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Yes, the game pulling that kind of move during endgame is unfair and comes from nowhere when we didn't see it at all after the first chapters. But, to use your own terms, it's already been established the game could do that.
My gripe is how the series has been built up to now, with the MC using her wits to solve her problems, then we get an ending where brute force is suddenly the only solution, which makes all the development so far pointless. Admittedly it's not a deus ex machina in the strictest term but it narratively comes from left field.
She says in this chapter that the world seems hard-coded to force "bad endings" on Lunaria.

MC (the reincarnator) had managed to curcumvent being railroaded for a good stretch of time, retaining her agency and changing the story that the setting was pushing for; but at this critical narrative juncture, the world itself came in with an impossible choice to once again force MC/Lunaria onto that "Doom Route" when there was no way for her to back out from it.

At the end of the day, it didn't matter how clever or resourceful she was, Reality itself was forcing her hand.
And so MC chose to fight "unfairness with unfairness", and leveraged the most literal definition of "Cheat-level Magic" against the world & system itself, because she refused to allow all her hard work to simply be handwaved away.

It seems hamfisted, because it's supposed to be, in a meta sense. The MC is spitting in the face of the narrative railroads attempting to control Lunaria's ultimate fate by breaking the system itself, with the magic that the system stated Lunaria possessed.
 
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Yes, the game pulling that kind of move during endgame is unfair and comes from nowhere when we didn't see it at all after the first chapters. But, to use your own terms, it's already been established the game could do that.
My gripe is how the series has been built up to now, with the MC using her wits to solve her problems, then we get an ending where brute force is suddenly the only solution, which makes all the development so far pointless. Admittedly it's not a deus ex machina in the strictest term but it narratively comes from left field.
But this is her being witty, shes not just punching the screen to make it go away but analyzing and rewriting the system

She also hasn't actually solved anything with just this, she still has to actually make the choice work in reality too
 
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But this is her being witty, shes not just punching the screen to make it go away but analyzing and rewriting the system

She also hasn't actually solved anything with just this, she still has to actually make the choice work in reality too
Can get where they're coming from. Part of the issue is that we don't know enough about the system (and by extension what she's doing) that it does come off as her brute forcing her way to an alternative solution.
 
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Yes, the game pulling that kind of move during endgame is unfair and comes from nowhere when we didn't see it at all after the first chapters. But, to use your own terms, it's already been established the game could do that.
My gripe is how the series has been built up to now, with the MC using her wits to solve her problems, then we get an ending where brute force is suddenly the only solution, which makes all the development so far pointless. Admittedly it's not a deus ex machina in the strictest term but it narratively comes from left field.
Okay, I see your point, and probably agree with it, to a degree. I do feel that an ultimate OP flex for a character already established as OP is appropriate though. But yes, since she's been established as a character who wins through her schemes, an ultimate scheme would have been better.

I do hold out hope that there will be such a thing on top of what's currently happening. After all, all we are promised right now is a flying Mana, which is not necessarily the end of it.
 
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Okay, I see your point, and probably agree with it, to a degree. I do feel that an ultimate OP flex for a character already established as OP is appropriate though. But yes, since she's been established as a character who wins through her schemes, an ultimate scheme would have been better.

I do hold out hope that there will be such a thing on top of what's currently happening. After all, all we are promised right now is a flying Mana, which is not necessarily the end of it.
if your gonna call your character a super dreadnought cheat class mage its kinda dissapointing if they never use that magic though
 
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This is my favorite 4/10 read. Like I put this in the it's objectively bad but man is it fun category.
 

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