Tensei Kaku Gamer: Oji demo Kateru Isekai Kouryaku - Ch. 11

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whiff punishing being indicative to getting to master feels like a bit of a reach

Edit: to clarify whiff punishing is pretty easy to learn and you learn it pretty early on when you play just playing naturally
 
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As this is a Yamaguchi Mikoto series I am expecting the usual heavy handed ryona the writer jus really love
 
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I forgot the worthless little elf was a king. Can't wait to see her get brutally beaten like she deserves. As for the horny elf with the bags under her eyes... I kind of don't want to see her get beaten, but I also don't want the gamer bro to lose either. Kinda mixed here.
NPC won't be damaged, she's like the background in fighting games.
 
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Why does Vice Captain's design give "Elf Cammy" vibes :meguusmug:

It turned me on a little
:meguupog:
gonna be rough for the gals but if they can get up from this and continue on with the brand they'll be better for it, time to put some faith in these kids
Depending on how this goes, MC might actually just forfeit at the last second and accept the brand himself. It would create tension because the girls will actually have to winout from here, and it puts off the inevitable MC vs Captain fight a little longer.
whiff punishing being indicative to getting to master feels like a bit of a reach
Pretty common mentality imo, not that I necessarily agree with it. A lot of people in the FGC, especially with SF6, think the "real" game doesn't begin until you hit Master because of how the rank up system works. Diamond and below is not a true elo system, and people can eventually climb to Masters with enough grinding. I've seen plenty of mash-y players in Diamond who don't know fundamentals manage to climb there just by abusing their own gimmicks and not playing Best of 3.

I tend not to like it when the top 10% of players discount how much work it takes a brand new, no experience player to get up there, but it's at least somewhat believable if the Captain is basing ranks on these real life concepts and statistics.
 

N2O

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farming that MMR
..that said, the matchmaking here is a bit broken
 
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whiff punishing being indicative to getting to master feels like a bit of a reach

Edit: to clarify whiff punishing is pretty easy to learn and you learn it pretty early on when you play just playing naturally
Knight guy is totally that "beast at all the locals" that has a skewed perception of skill. Probably gets folded at any regional or beyond.
 
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Knowing frame data and hit boxes might seem basic and fundamental but it's also the most overlooked thing in a fighting game.
And learning them on the fly and making immediately application like that...

Yeah definitely master ranked
 
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whiff punishing being indicative to getting to master feels like a bit of a reach

Edit: to clarify whiff punishing is pretty easy to learn and you learn it pretty early on when you play just playing naturally
It's simple and feels obvious but it's something most people overlook tbh
He's talking in simple terms of knowing hit boxes and the frames completely punishing them.

Like the way it was shown where he stayed just out of reach and attacked the extended hit box. On a fighter that is completely new to him.
Sure it might be similar to certain characters and he can make references to them, But he doesn't know that when the fight starts and has to learn it on the spot

And don't forget world context
These guys are considered Gold ranked and it's the highest known rank of that country

Plat and diamond doesn't exist so their fundamentals are that low down the chain.
 
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I don't think this kind of a manga was intended to go on for very long in the first place.
That's every manga, none has a long run secured when they start that's why rushing the story usually is a sign of the manga getting axed soon. And also for the most part every mangaka aims for a long run unless when it's a glorified ad for a light novel.
 
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whiff punishing being indicative to getting to master feels like a bit of a reach

Edit: to clarify whiff punishing is pretty easy to learn and you learn it pretty early on when you play just playing naturally
I would say this could only apply to sf6 but even then pattern recognition and whiff punishing are indeed needed to be among the best of the best(and I mean the best in a context to this world and fighting games in general. Not really in master we know of in real life)
 
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I would say this could only apply to sf6 but even then pattern recognition and whiff punishing are indeed needed to be among the best of the best(and I mean the best in a context to this world and fighting games in general. Not really in master we know of in real life)
You might've misconstrued my comment a bit. But, following the statement made in the manga, knowing how to whiff punish and learning to read your opponent are not indicative of a very high rank because it is simply something you will be doing far before you reach that level. So yes high level players like Blaz or Punk obviously do these things, but simultaneously you will find much lower skilled people then them also whiff punishing and reading your opponent because these are basic skills you learn playing the game.

Ex. Someone who car drive can probably turn a corner, and someone might not be able to turn a corner. However, someone who is a professional race car driver can also turn corners, this does not mean everyone who can turn a corner is a professional racer can, a regular driver may not be able to turn the same corners a professional racer can.
 

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