Very nice art, I absolutely love the expressions on that clown. Translation seems a bit off though or at least naming the heroes "psykers" when the villains are just called "villains" was a poor choice.
@Swodaems I'd guess this was the cause for the increases in security. Like how back then the coffee was given to them in their own room they probably never even considered something like that could happen.
Oh my god he was wearing that outfit at his job? Everyone else was wearing suits and ties and he was decked out in that bondage trenchcoat looking thing
Having a skill in the game that lets you steal items from other players is the most poorly thought out game mechanic yet. You can just rob high-level players on the street within city limits with no repercussions? Why would anyone play the game normally?
What was the point of the bear? The whole point of this game is that each character gets a category but she has a <monster> that has a bunch of <arms>. She's not even using the bear, why didn't the author just cut out the middle man and give her a bunch of swords that she can control?
The lizard's back is the softest part? Since when has that ever been the case with a shelled creature, at least aim for the underbelly or it's neck. Honestly anywhere would've been better than it's back.
Also the author really set up that metal lizard huh? Mentioned it and 2 seconds later it...