How exactly does sorting out a bug take so much time in the code of a small, simple game? In the first place the one who wrote the code would find it a whole lot easier to figure out what is wrong and where in the code it's wrong. If there was a third party library she was using to handle sounds, animations, or something, and it was constantly and consistently breaking, asking for help to find a replacement or figuring out why it doesn't work would sound more plausible, though.