Man, you can only laugh at these settings. So you're telling me that a developer made an incredible vanilla eroge game that was highly successful, but then they decided to make the sequel an ntr one? You really have to try hard with your suspension of disbelief to swallow this crap.
You never saw a developer making a sequel that spits in the face of its fans?
Or at least drastically changes the gameplay?
Mass effect 3? Dragon Age 2? Fallout and Elder scrolls that keep dumbing down the mechanics? The sequel to "lost in random" is going to change its peculiar game mechanics to be more similar to Hades.
Dead Space 3, it added coop, microtransactions, removed a lot of the horror, the ending is a cliffhanger, then you have to buy a DLC only to....again end on a cliffhanger of despair with no victory in sight.
Serious Sam 3 ends with Earth getting destroyed. (Great game though).
Splinter Cell conviction pushed action hard making stealth optional, killing off an important character whose death was supposed to be optional and its coop campaign in the end pits the two players against each other.
Bioshock Infinite, linear maps, recycled weapons, one ending, no quicksave/load, dumb plot.
Deus Ex invisible war, Bomberman act zero.