Death Game Design Theory

Dex-chan HATER
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Seriously actually making a death game on your own irl is so difficult if you don't have enough wealth or power to be in the Files.
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it is a real struggle, especially these days. boomers will say "just work hard" but creating a death game in the 70s and 80s cost a fraction of what it does today, and that's not even to mention the lack of surveillance that allowed them to get away with far looser regulations
 
Forum Oji-san
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ylubeb.png

it is a real struggle, especially these days. boomers will say "just work hard" but creating a death game in the 70s and 80s cost a fraction of what it does today, and that's not even to mention the lack of surveillance that allowed them to get away with far looser regulations
Yeah, people forget that Reagan won the 1980 election on the promise of defending American-made death games from cut-price imports. His 'Mourning in America' TV ads really helped his case, too.
 
Dex-chan HATER
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Yeah, people forget that Reagan won the 1980 election on the promise of defending American-made death games from cut-price imports. His 'Mourning in America' TV ads really helped his case, too.
and now look at us—we still don't manufacture even one percent of the tripwires that get used in our own country, and fewer and fewer households can even afford a three-room death game on a single income.
 

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