Grand Dwarf ~Machi Kou Shokunin, Takumi no Waza de Isekai Musou~ - Vol. 1 Ch. 1 - Encounter

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Seems interesting but I never been a big fan of shoe horning modern tech amo dependent weapons in low tech worlds because it has 2 massive drawbacks : amo and CQC (close quarter combat) handling (by the way, when I talk about CQC I don't talk about 5 to 3 meter low range stuff like what she did here, I mean 3 to 0 meter range melee where you only need one tiny step to be in grapple, melee or natural weapon sweet spot range).
 
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Slightly annoyed at the nationality wank of the author in this first chapter. Like those skills only exist in japan and were only possible because of japan and invented by japan... not even close. Do they make the things the author says they make? Yes 100%... but they also 100% aren't the only ones.

Other than that this looks goodish? Story looks to be pretty generic Isekai, magic system seem pretty generic game system with some material sciences thrown in I guess? MC is just an asshole sure he made the girl's staff "better" but that's a family heirloom you bastard. She gave it to you on loan! It's a wonder she didn't just leave you to die to the bat monster as soon as you handed her the gun.
 
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They need to make an isekai manga about that Austrian hobby machinist who can make beyond-machine precise spheres by touch

Machines are not perfect and not more precise than the supremely talented people that design and manufacture them. They are, however, consistent and ubiquitous. That's why we need them.
You have clearly never been in a machine shop before. It is that consistency that allows them to be precise. If I turn a screw a quarter rotation in a matching socket it will always go the same distance in or out. This combines with the mechanist's knowhow to get exactly the depth they need. This can be further improved with even greater automation, removing the human turning the screw in the first place. Machines aren't the enemy of an artisan or artist, they are the tools.
 
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