If you go back to in the same chapter on p. 8-9, it was the guild that initiated the investigation hence they have all the information. In p. 12 the guild master said how this is unprecedented and they have to be cautious. Despite that:https://mangadex.org/chapter/d83b9d5c-3ffd-4e39-ba03-7ac47d239437/14
Guild can only do so much, they don't really have absolute control over adventurers. SS being favored this much is an exception not the norm.
Even Alina herself suggested letting other parties do it, implying there's no exclusivity to dungeon clearing.
Nor is there minimum IQ required to be adventurer.
I don't think anyone else besides Alina can/would just CRUSH a relic to find out the secret quest.
Also, from checking the RAW
are basically 2nd rank right below SS.
They're basically the people rejected by SS (see: their personality) so they kinda have personal grudge/obsession with outdoing SS.
It's ok though, they're gonna suffer the Lancer treatment - get rekt to show how scary the new big villain is.
Funny thing is, they've got nothing anymore thats meaningful blackmail material. She was so secretive because it's banned to have a side job and didn't want to be fired.if they find out they are gonna blackmail her unless killed.
If you go back to in the same chapter on p. 8-9, it was the guild that initiated the investigation hence they have all the information. In p. 12 the guild master said how this is unprecedented and they have to be cautious. Despite that:
1. The information from the investigation went out to other adventurer parties anyway.
2. No checkpoint was established. The logical action upon encountering something unprecedented is to set up a checkpoint / barricade during the time initial party (Silver Sword) explore the place since it is unknown what could happen.
So it’s not a matter of controlling adventurers, but people who are on the guild direct payroll. The fact that 1 and/or 2 occurs is a sign of an incompetent organization.
On #2 it’s quite simple. The solution is not with force, since the guild issues credentials, assign quest, and give credits, they can revoke/punish them for disciplinary issues. As with any organization, it’s common sense simply having members follow the rules and basic decency.For #1 it's definitely a point of intrigue, but we don't know who/where that other guy might've heard of this so it's not guaranteed to be on the guild's fault.
#2 - again, the guild does not restrict adventurers. Otherwise they might as well start having personality check and reject people like this asshole (or the guy who made that golem go on a rampage earlier) as liability risk.
If a party is confident enough to go into unknown territory, the guild can't stop them.
Also, considering the sort of difficulty they expect to face, what do you think a bunch of weaker people holding a blockade is gonna do? If a monster exist that can beat THE top ranking party (which as shown earlier Jade could tank the golem's supposed one-shot attack) come out having a blockade is just giving them extra body counts.
Not to mention if they have so many personnel to spare, it'd make Alina's complaint on lack of personnel stand out even more.
Again, the point is to deal with rogue adventurers not with force, but with guild authority, which is how it should work anyway, i.e. mess about with violence = demotion or revocation.
That’s a bit of a strawman, but yes, seriously speaking, she should be punished for breaking the receptionist rule and abusing her authority in making a “fake” ID, the person herself knows she only have herself to blame if she got fired. In her defense, if we consider why and how she managed to do those, ultimately we end up at the work condition and supervisory issues at the guild.I guess they better start with the Executioner who's broken both receptionist AND adventurer rules then?
She's working sidejob (receptionist rule broken, literally the main reason she was hiding her identity)
And she's using fake identity for adventurer, oh and use violence threats on another person and guildmaster too.
Of course the bigger question is that whether filling/fixing these details in will make the story boring or not. The snafus is part of the comedy.
Then you'd have knight orders/military and not adventurer guild.
Even in such 'airtight' organization, as long as they're not isolationist one of the other people they interact with could easily be a leak and not them.
There's a pretty high chance of the guild having to report to local noble about any new dungeons they find, said noble can easily be the one to slip instead of the guild.
That said if you disagree with my point I appreciate if you can point out, for instance, how Alina’s guild is actually managed competently, perhaps there are certain actions by the characters I missed, or perhaps some information only in the original media.
Exchanging different perspectives and details from chapters make them fun (for me at least) to re-read them and that’s why I’m in the comments section.
The job stability is not subjective, otherwise she would not have received the loan for her house (ch. 4 pg. 5).The stability thing is just Alina's expectation/insistence (some of which is true, others not so)
We can also see in ch 1 that her situation isn't a common thing among her office. She's basically given left over works from other receptionists and she's too much of a gud girl to just abandon it/shove the work back at the people trying to pile it to hers.
There's the irony of her doing these overtime paperwork ends up hiding how severely lacking in staff the office is.
I'm not saying the guild is 'competently managed', I'm saying that your expectation it HAS to be is very much off from the standard tropes.
At most there's just standard procedures (receptionists handle quest forms, maybe how to handle loot transaction) and the rest are pretty much ad lib.
Heck the guildmaster is normally situated in the freaking stronghold that is the headquarter outside of town (see ch 9) him appearing at the reception is completely unheard of (and if not for the executioner, he never would show up)
Bottom line is what's happening here, Alina's situation, SS favoritism/status, the secret quest, etc are so abnormal that the guild wouldn't just have 'in case of someone crushing a fucking relic and start secret quest, do X' measure.
It's like if you say McDonald is a terrible working place for not having countermeasure against a raging customer driving a truck through the store's wall after seeing a video of someone doing exactly that.
Adventurers are pretty much temp workers, they get their job, evaluation, credibility, and pay from the guild.
the logical action is obvious: limit access while information is limited. It’s common sense.