Hakutaku

Fed-Kun's army
Joined
Jan 12, 2021
Messages
118
the cover from this looks straight out of the 2000s. hope its good

nvm its weird
 
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Dex-chan lover
Joined
Dec 14, 2020
Messages
155
It seems like it's just the arseholes from the Shonen Jump subreddit who came to downvote this manga. It's honestly not bad, they're spoiled, jaded and for the most part, a bunch of grumps. The manga isn't bad at all, though it wasn't a particular standout in it's batch and got axed for that reason. Before the cancellation they were denigrating it and cracking jokes, like couldn't they just acknowledge the mangaka's talent and effort and wish them best of luck with the next publication or hope that the series would get continued with a different publication (basically impossible, but good will y'know)?
There's rarely any useful critique from them, but it varies from judging the character design (which isn't bad at all,) to critiquing how the gritty developmental portion of the game-making was left out and blursed over (which is valid, and I agree with that.) But, it's honestly a good series, if a little campy.
HakuTaku's biggest flaw was that it was published in Jump. It just hadn't managed to find its audience. Instead of finding people who would enjoy the large, varied and eclectic cast, as well as the achievements and growth of the team, it found a bunch of game playing pedants who like to taunt authors at every turn with aspersions that they had never played a game before. Yeah, the manga portrays game development with blurry brushstrokes, but the game ideas are pretty solid. (I mean duh, there were multiple editors and at least one consultant involved.) Some of the author/narrator/characters' views on the game field were inaccurate, mainly claims about the financial viability of indie games, and I admit that ruined the story a bit for me, but it definitely wasn't something I saw remaining unresolved, considering that the team changes their plan in the last chapter and aim for summer comiket. That was definitely part of the mangaka's plot drafts and not a last minute decision.

People also compared it to Monochrome Days, which is ridiculous as the two stories fill different ecological niches, and aren't similar enough in their themes and aims (despite any initial similarity) to contrast them on even grounds. Monochrome Days is essentially a romance manga with a number of pretty women characters. Not only does that provide another hook/claim to popularity for the manga, it also allows for leniency in the paneling. A larger proportion of shots in Monochrome Days are face/bust close-ups as compared to HakuTaku. Both mangaka are certainly very skilled, and I think that the mangaka of Monochrome Days is indeed better at build-up, suspense and providing relatable emotional moments, but I don't really feel that those advantages would have benefited HakuTaku. They're different categorically.

It makes more sense to compare HakuTaku to the similar, recent manga about two body swapped mangaka (Dragon and Chameleon) which is not only pointlessly contrived, but worse in many respects to HakuTaku. It is only being carried by the ornate art and battle shonen sensibilities of the author. It also helps that the author is much more knowledgeable about manga than the readers (and also more so than the HakuTaku mangaka was about game-making.)
 
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