First off, amazing job on the typesetting. That newspaper was nuts.
Second, exposition on Sowande, outstanding!
[EDIT] HOL' UP. Shishou's last name is
KANAMORI?!
And teethLooks like it! (Ch. 19 Pg 2) - certainly got those Kanamori eyes.
I'm not sure if it's the same thing.wonder how sowande would feel about sakurada making eizouken's work more "understandable" by the general audience like how her teacher told her to use simpler words
There's always gotta be compromise
And teeth
An 8-bit integer would be limited to 256 different numbers, but I don't recall seeing configurations outside the (inclusive) ranges 0...255 (unsigned) and -128...127 (signed).Woah. 256 emails in total... That's a lot. Did you hit the integer limit?
tbh i didnt understand that part .... isn't this set in future? why are emails still limited by u8 in this lolAn 8-bit integer would be limited to 256 different numbers, but I don't recall seeing configurations outside the (inclusive) ranges 0...255 (unsigned) and -128...127 (signed).
Granted, you could have variables that are either empty or have some value, in which case you could use the "empty" state for the "zero emails" and just convert the uint8 to whichever higher bitdepth your processor runs and add one before displaying... but to my limited understanding, that seems needlessly convoluted.
An 8-bit integer would be limited to 256 different numbers, but I don't recall seeing configurations outside the (inclusive) ranges 0...255 (unsigned) and -128...127 (signed).
in hindsight my translation of "integer limit" isn't entirely accurate to what it uses in the raw, since the exact term refers to a "max numerical limit" (typically in something like a video game score counter) rather than an "integer limit".tbh i didnt understand that part .... isn't this set in future? why are emails still limited by u8 in this lol
Boomerstbh i didnt understand that part .... isn't this set in future? why are emails still limited by u8 in this lol
Akshually - if they were indexing, say a array of emails, and the index was an 8-bit integer - you could hold 256 messages as the "zero-th"message would be the first, and the 255th index would be the 256th email.An 8-bit integer would be limited to 256 different numbers, but I don't recall seeing configurations outside the (inclusive) ranges 0...255 (unsigned) and -128...127 (signed).
Granted, you could have variables that are either empty or have some value, in which case you could use the "empty" state for the "zero emails" and just convert the uint8 to whichever higher bitdepth your processor runs and add one before displaying... but to my limited understanding, that seems needlessly convoluted.
Possibly for a similar reason why there's still stuff made with FORTRAN/COBOL/etc. in use.tbh i didnt understand that part .... isn't this set in future? why are emails still limited by u8 in this lol
Video game score counters generally being stored as integers...in hindsight my translation of "integer limit" isn't entirely accurate to what it uses in the raw, since the exact term refers to a "max numerical limit" (typically in something like a video game score counter) rather than an "integer limit".
That actually makes more sense - I was too stuck on thinking of the thing as a single variable to consider an array with a max length of 256.Akshually - if they were indexing, say a array of emails, and the index was an 8-bit integer - you could hold 256 messages as the "zero-th"message would be the first, and the 255th index would be the 256th email.