Kimi to Picopico - Vol. 3 Ch. 34 - Earth Defense Force 5

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One player character type can even fly, has a scifi uniform, and sports a futuristic looking gun, yet the one recommended to new players is a random police officer who has been given an assault rifle. Why isn't it at least an infantryman? What a strange game.
Imagine, for a moment, the outcome of giving a high-powered jetpack to a common citizen, specially one without any kind of millitary training or proper knowledge on tri-dimensional movement.

Now imagine also adding a highly-explosive armament to the equation.

You get what I mean? "Recommended for new players" means easy to learn and without many wonky mechanics involved... and also won't kill you for flying into an electric pole.

Oota can have his harem, but at least make Ageha better be his #1.
He better, otherwise the "live-in workers" are gonna have a word with him.
 
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Imagine, for a moment, the outcome of giving a high-powered jetpack to a common citizen, specially one without any kind of millitary training or proper knowledge on tri-dimensional movement.

Now imagine also adding a highly-explosive armament to the equation.

You get what I mean? "Recommended for new players" means easy to learn and without many wonky mechanics involved... and also won't kill you for flying into an electric pole.

You seem to have misread something about my comment. I asked why it's not an infantryman (with proper modern gear) but a police officer with an assault rifle. I didn't suggest a 3D maneuvering character for n00bs. A police officer with an assault rifle is a nonstandard thing in most of the world anyway. Such a gun is the standard equipment for military forces. And if there's a character with a scifi jetpack and whatnot, then the infantryman should also have equivalent top level gear. If it was a game where you started with little but gradually upgraded the gear, it would be a different thing, but obviously that wasn't the case.
 
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You seem to have misread something about my comment. I asked why it's not an infantryman (with proper modern gear) but a police officer with an assault rifle. I didn't suggest a 3D maneuvering character for n00bs. A police officer with an assault rifle is a nonstandard thing in most of the world anyway. Such a gun is the standard equipment for military forces. And if there's a character with a scifi jetpack and whatnot, then the infantryman should also have equivalent top level gear. If it was a game where you started with little but gradually upgraded the gear, it would be a different thing, but obviously that wasn't the case.
Oh, that would be because of the premise of "earth being so desperate and lacking in defense forces that they're taking in everything they can".

Using the closest thing to a layman would be the best way to introduce the game to new players, since the policeman would be the closest thing to a civilian we could possibly get and not break the suspension of dispelief, we can give it the war weaponry without it being called "suspicious", not to mention it would avoid having to explain special game mechanics to the new player.
 
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Not a fan of Hoshizura Ai.

Her only best features for now are her thick eyebrows and her long-ass name
 
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Just you wait when you get to know the support class that has the most destructive firepower and the big heavy class with loads of artillery options and it's the fastest one.

I wish they did online coop full party with Otokogi as Fencer and Kurayashiki as the Air Raider but I never expected to read a manga about EDF in my life so I'm glad for the chapter.
Make me think that helldiver 2 is spiritual successor
 

Me

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One player character type can even fly, has a scifi uniform, and sports a futuristic looking gun, yet the one recommended to new players is a random police officer who has been given an assault rifle. Why isn't it at least an infantryman? What a strange game.
So EDF 5 has you start out as a civilian, and it is several missions before you enlist and become a real soldier. But your security guard WILL become a proper infantryman... well, as proper as EDF gets.

Ranger IS the simplest of the four classes to pick up. The weapons are simple, and there's no advanced techniques or shared resources to worry about. Just point and shoot, and TRY not to unload the ten-barrel grenade launcher into your teammates. Learning to manage your reloads and mind the swarm is a lot lower-risk with the ranger.
Granted, I came into the series with EDF2017, so ranger was my ONLY option to learn the ropes. But I still think it's the best to start with.


Wing diver is fun as hell(and my preferred class), but only once you have a basic understanding of the game. Until you do, you're likely to spend a lot of time helpless because you overheated your reactor(which powers both your guns and your jetpack) in a melee and until the cooldown finishes you can't fly, dash, or shoot. And being helpless sucks. But once you have a feel for the mechanics and stage design, you are a winged harbinger, raining death upon all who oppose humanity at lightning speed(but somehow still slower than a fencer that's mastered dash-chaining at mach death incarnate).
 
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My man's got her acting crazy for the COntroller, fantastic skills, I wish to learn under him, he's still a manwhore however.
 

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