The funny thing to me, about stories like these, is that all I want is the author to really sink his teeth into how OP the MC can get, in really interesting ways.
I want to see neat skill combos, evolutions, indepth development of the setting's powers and physics. Limits and ways to overcome them. I want it to feel like a D&D campaign where the DM is really lenient with the player's ideas, as long as they can justify them with the established world's setting, lore and rules.
Instead, with these sorta things, I just get the feeling that these authors see what's successful, copy it, and then have no idea how to really make it function.
They're like really sucessful students, who just understand how to get high exam scores and nothing else.
P.S: I wanna add, that for me, the story can be as miloquetoast and "avg" as any other, but I start having issues when the MC generates a harem he does not want, and cannot manage. A group of gold digging whores, who nag, and quite literay try to rape the MC at almost any chance they get, and the MC ends up feeling at ease only with an animal, a pet, because at least that creature won't rape him (until it unquestionably turns into a loli).
P.P.S: Seriously, all these MCs need as a quality, is the ability to say No.
They just want justice for all and to save the world? Awesome. If anyone obstructs that mission, the MC needs to have the ability to tell them No, fuck off.
These MCs are passive to allow the story to go anywhere, it's easy to write, but the end result is that they become a Yes Man that accepts everything. These isekai-esque writers need to do better at this point.
Aiight I really need to get back to work lmao.