Are there even any average gamers anymore? Maybe with the new Intel ARC cards now.Increase the polygons...? Do you want the average gamer to run this game or not?
Are there even any average gamers anymore? Maybe with the new Intel ARC cards now.Increase the polygons...? Do you want the average gamer to run this game or not?
Go for it! This chapter made me think of doing a project again. Just gotta remember that it's a marathon and we need to stick with it till the end.Learning 3D modeling or just area rendering has always been a frustrated ambition of mine and it has been brought back into my mind thanks to this chapter lol
Being Japan my automatic assumption is that it's a console game. Which might get a PC port later - the quality/optimisation of which... varies.Increase the polygons...? Do you want the average gamer to run this game or not?
Maybe they're all being underpaid and overworked that they dont have time to freelance and make manga about themselves.You know... For how important 3D modeling is for so many industries, you don't really see it a lot in stories
Like, you always see characters that are writers or illustrators, even programmers, but not a lot of 3D modelers
Assuming the game has done a good job with Lod scaling, detailed model should be fine (I doubt this is some billions polygons model anyway)Increase the polygons...? Do you want the average gamer to run this game or not?
I'm thinking it's probably a result of "write what you know" mentality.You know... For how important 3D modeling is for so many industries, you don't really see it a lot in stories
Like, you always see characters that are writers or illustrators, even programmers, but not a lot of 3D modelers
It's for a spin-off of Crysis, so it's fine.Increase the polygons...? Do you want the average gamer to run this game or not?
Just a bit?
A wee bit possessive no?