Only Sense Online - Ch. 103

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That's a big friendly doggo.

"Don't bring 'em here!"
Yes, do bring them there. It's more fun that way.

Paralyse is strong against flying. So's crippling attacks.

Such confidence. Much doubt.

If you're using telekinesis, you'll have an easier time if you put your finger at your temple. Everyone does that with mind type skills.

Scorpion looks so goofy.

"It's the worst situation, but we can make it through!"
If it's the worst, why can you make it through?
 
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Thank you for the translation!

Feels like the speed enchant could have come in handy a bit earlier in the chase, right? But perhaps he was waiting for the MP to regenerate and was distracted by the birb.
 
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OSO and SLF are the top two for me, pretty different from each other and both MCs are very different but both series are really just about having fun playing a game.

Its nice that neither has some huge stake or death game.
while I didn't what what SLF is I agree about the slow and fun playing game style is what I like

the reason I like the OSO the most is because it combines many aspects nicely, not just focus on one thing, mc is not damn op but (s)he op on their own role, and no game broken skills/abilities that only mc know or posses, ect. she's just mid but jack of all trade in her own way.

I really wish there more tl of novel, I really want to read more ch...

I've read other similiar stuffs, middle age man vrrom, late bloomer tamer, bishoujo mmo junkie, dimansional wave, and still find OSO the best in this field.

also read another vrmmo too i.e. destiny unchained, blade skill, and many korean manhua but since they are too different in style, I won't compare them
 
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the imouto lost her gamer credit there for life time.

I am surprised the trap was a scorpion and not a treant/etc.
most of mc's senses are considered trash at first, but mc strives and discover the true potentiel of those senses, which made their build very unique and hard to copy.
hawk eye (which is now sky eye if I remeber correctly) it was mc who discover the target lock on ability, enchantment addition sense that allow the possibility of increase/decrease atk/magic of equipment aside from smith sense, etc.

in this case it's reasonable why why other players thought telekinasis was trash, because without target ability from sky eye I bet it's pretty hard for normal player to master it.
 
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while I didn't what what SLF is I agree about the slow and fun playing game style is what I like

the reason I like the OSO the most is because it combines many aspects nicely, not just focus on one thing, mc is not damn op but (s)he op on their own role, and no game broken skills/abilities that only mc know or posses, ect. she's just mid but jack of all trade in her own way.

I really wish there more tl of novel, I really want to read more ch...

I've read other similiar stuffs, middle age man vrrom, late bloomer tamer, bishoujo mmo junkie, dimansional wave, and still find OSO the best in this field.

also read another vrmmo too i.e. destiny unchained, blade skill, and many korean manhua but since they are too different in style, I won't compare them
yeah sad there no TL for the LN and the WN kind of to different from LN so reading it gave different vibe

the imouto lost her gamer credit there for life time.

I am surprised the trap was a scorpion and not a treant/etc.
OSO "trash" skill had to many combination with other skill to work so the true tested META /simple to use one more preferable addition what i notice unlike in Jingai Hime there no dedicated verification players team in OSO unlike the other one
 
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OSO "trash" skill had to many combination with other skill to work so the true tested META /simple to use one more preferable addition what i notice unlike in Jingai Hime there no dedicated verification players team in OSO unlike the other one
I think there is, if I remember correctly, at the start of the story, mc looks up online about the sense and game summary, and also the crafting guild is actually managing the info business too since they are also buying and selling info, and in case of the siblings kid new player too, they mentioning watching online video of Taku, which means videos and info about the game actually exist in the internet, just that the author didn't include much of them, and honestly I prefer it stays this way, because verification team was now one of a cliche of vrmmo genre lol.

not sure how many people are considering a cliche of this genre, from the many VRMMO novel/manga I read of this genre these days, those are the top 5 cliches that often appear
  • chat room
  • verification team
  • easily acquaintances with top player/big shot/idol/important figure
  • very fast get/acquire/learn the unique skill/hidden potential of the skill/info
  • use/play/activate the skill/mechanic/ability/item in a different way that causes an uproar

I know it's fun because of these cliches, but if you want to do it, make it fun and manageable like OSO, some manga/novel adding those cliches too intense and it makes me sick haha
 
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OSO and SLF are the top two for me, pretty different from each other and both MCs are very different but both series are really just about having fun playing a game.

Its nice that neither has some huge stake or death game.
What's SLF? Don't know that one, but I went for FLFO, free life fantasy online.
 
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Shangra-la Frontier.
ah, that one I read the 1st volume in my native language before, no wonder I can't recall it, since it's a combat-focus and hella cringe that I put it in my read-later list for a while now lol, since you recommend it to be in the same tier as OSO, I guess I can give it a try
 
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OSO and SLF are the top two for me, pretty different from each other and both MCs are very different but both series are really just about having fun playing a game.

Its nice that neither has some huge stake or death game.
They both also feel like they have a good respect for gaming and feel like they could realistically happen in a world where VR games are at this level, rather than being your typical power fantasy in game form (those can be fun too, but they also tend to be lacking in areas, like proper game mechanics or natural progression.) I mean, I guess it could be argued SLF is a bit of a power fantasy, but it's more in the way that someone like LetMeSoloHer would be if they suddenly switched to something like Shangri-La, it's not going to be an absolute cakewalk, but you can bet that that person is going to be leagues more capable than your average player because of their background.
 
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ah, that one I read the 1st volume in my native language before, no wonder I can't recall it, since it's a combat-focus and hella cringe that I put it in my read-later list for a while now lol, since you recommend it to be in the same tier as OSO, I guess I can give it a try
It's definitely a good one. It definitely is more combat focused, but if you go into it thinking about it like a Soulsborne veteran taking on an mmo with similar controls to the games they play, it's a fun ride. It's also pretty nice because the series takes the approach of recognizing that not everyone plays one game at a time, so you get a feel for the other kinds of games that the Main character likes and that exist in the world (can't remember if the first volume gets to the point where he switches things up here and there to help keep him thinking outside the box.)
 
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the imouto lost her gamer credit there for life time.

I am surprised the trap was a scorpion and not a treant/etc.
Honestly, her sister wasn't even wrong, just moving a few cherries has the MC downing quite a few mp potions, from the looks of it, and it is only effective with the evolved for of an and equally niche ability. Add all of these limitations and the mp drain to the fact that the skill is easily disrupted and the telekinesis really is a pretty trash skill. It might get better and more useful over time, but with how many other skills exist, better skills at that, and options there are for combining them, it's no wonder people haven't really tried much with the skill. Especially since Yun kind of is this game's version of players that try out everything to see what does and doesn't work. (I imagine there are more players that also do so, but there are too many senses and combinations, combined with limits on how many you can have, for everything to be tested already, especially when telekinesis on its own is actually kind of trash.)
 
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They both also feel like they have a good respect for gaming and feel like they could realistically happen in a world where VR games are at this level, rather than being your typical power fantasy in game form (those can be fun too, but they also tend to be lacking in areas, like proper game mechanics or natural progression.) I mean, I guess it could be argued SLF is a bit of a power fantasy, but it's more in the way that someone like LetMeSoloHer would be if they suddenly switched to something like Shangri-La, it's not going to be an absolute cakewalk, but you can bet that that person is going to be leagues more capable than your average player because of their background.
I've read a good number of chapters now. I'm going to say that it reminds me so much of LetMeSoloHer. I even think LMSH might have been inspired by this guy, lol.
Also the art style is so very great, I gotta hand it, haven't had a good art style manga for a while, but for the story, gotta say it's a typical power fantasy vrmmo style, I guess, if I were to put it in, SLF should be in the same category as a certain middle age man vrmmo or blade skill online which main focuses were 'power fantasy story-telling vrmmo' category, what those have in common that they focus on fighting and ability, while having little to middle explanation or interaction of the game system as whole, unlike OSO that focuses on the system of sense, skills and traits combination, character's build, party setup, material gathering etc.

For example, the fighting scene, OSO relies heavily on players' senses and the combination of their build and how to counter the opponent's build, while SLF, a certain middle-aged man, destiny unchained, and the like are focused on player's innate fighting ability, either it from their real life or another game, etc. more than the game mechanic itself, which is why for me, I don't think OSO and SLF is the same category, sure they're based on vrmmo genre, but in the different story style completely, SLF is a good read for me too, but since I've fed up power fantasy type, I prefer light-heart or slice of life more, so no.1 for me in vrmmo genre is still OSO
 

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