@Redice yeah that common in Asian story telling, that does not mean that can't piss me off every time
And yeah i totally agree with you about the challenge, but in MH you can go try again just after, you get information the more you fight, collect track of the monster, there you got one shoot and 3 time the death penalty
I would say some story do get the MMO aspect at least in the player interaction, but rarely they do get the video game part
A video game is limited, from the input device to the time you can put in it, and well game design is pretty hard to do
Now most VRMMO remove the limited part of a video game but still keep all the limited game design and limite them even further for story sake (gold award to SOA and the fact you need a dual welding skill to ... use your second hands even VR game at the time already let you use 2 hands)
one good find is "Kono Sekai ga Game da to Ore dake ga Shitteiru" it's not in a MMO (it's isekai btw) and that one of the rare isekai that actually use the video game system more than "YEAH WE GOT LEVEL SO THE MC DO NOT NEED TO LEARN TO DO ANYTHING" (it piss me off so much a skill system in a real world)
Well it use it because it's a niche video game full of bug and with a cult following so it's good pass time to read
the webtoon "RPG" (cool name i know) that is also great when it come to player being ... well player