Rikei ga Koi ni Ochita no de Shoumei shitemita - Vol. 3 Ch. 18 - Proof 18: STEM Stand By Me

Dex-chan lover
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Feb 3, 2018
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most of those formulas on the spread page are the basics of basics with subscripts added to make them look more sciencey :(

still these two are my preferred characters so a good chap
 
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May 7, 2018
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Say if a visual novels is a graph with vertices as scenes, and edges as the choices to transition from this scene to others, it is trivial to use breadth-first search to find the shortest path from a source to a ending? Not sure what I'm missing since I don't play visual novels.
 
Aggregator gang
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Apr 28, 2018
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@tuankiet65 Optimality. AFAIK BFS or DFS will give you a solution, but not necessarily the optimal one. Furthermore if you have multiple valid endings it won't give you every one.
 
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Someone forgot that there were no character portraits next to percentages in Melee.
 

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