Tadokoro-san (Web Comic) - Ch. 44

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@firosahoge I often like to think that Hattori from Bakuman is a good example for how an editor should be. But I don't know anything about the actual process of submitting your work to an editor.
 
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From my expierence, this is oddly blunt, but the sentiment is there. You have people going aboard magazines/publications and wanting to shift the direction. The biggest thing you run into is coveting the biggest money maker at the time.

The biggest thing is that most publishers in this day and age are focused on the quarter and will burn down their entire stockpile to increase quarterly profits before bailing.
 
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From my expierence, this is oddly blunt, but the sentiment is there. You have people going aboard magazines/publications and wanting to shift the direction. The biggest thing you run into is coveting the biggest money maker at the time.

The biggest thing is that most publishers in this day and age are focused on the quarter and will burn down their entire stockpile to increase quarterly profits before bailing.
 
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@jackslate Plenty of them do, but you could still end up stuck with an editor that wants you to drastically change how you do stuff I suppose. That sort of thing could be hit or miss.
 
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Art being turned into a capitalist endeavour was never going to turn out to be conducive to innovation or artistic expression.
 
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I keep thinking of Hibki here (even though Fumi is actually a decent editor). The job title might imply supporting the person they're editing, but it's sometimes the case they have their own vision of the work separate from the creator. But whether or not the creator is satisfied with their work is up to the person themselves, its up to them to fight for their vision.
 
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@NamelessGent it's possible the artist is venting about that, but honestly their art is fantastic and I don't think the style is really unpopular either.

I guess they do make some unique choices when it comes to light - they'll frequently shade things oddly based on light sources, which isn't usually done in manga. Tadokoro's face in the bottom right panel of page 4 is an example of this. I don't think this is bad though; it's a pretty unique thing that distinguishes their art.
 
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@Frozeneye yeah, me neither. I just have impressions of editors from manga and my own assumptions. I might read Bakuman again though, seems interesting.
 
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This guy never heard of niches or didn't think about how such a style difference would draw people in just on that merit alone? When everything else is cutesy?
 
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i noticed this manga style is slightly dated and angular so this is probably the author inserting one of her problems
 
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I forgot where i read it, but it was shonen Jump Editor mentioned in manga,
"don't worry about the drawing, it'll get better over time. Story however, need to be interesting from day one".
 
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Any editor worth their weight in (i dunno, ink?) would prefer an interesting story over pretty drawings. If the story is interesting, the style of the mangaka can develop over time (SnK probably is a good example)
 
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@TanithG ever heard of Bleach? Author-san basically learned how to draw as it went on, the one-shot and first few chapters are cringy ugly, sure it got axed for loss of popularity, but the story was pretty interesting to some point
 
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@kabalfs Tite Kubo is a good example, yeah, but that's what I'm talking about, any editor actually worth something knows that for a manga to be successful it must be interesting, pretty drawings mean nothing if the story doesn't make the readers, you know, wanting to read more.
 
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I think that One has proven that aren't doesn't need to be good to be successful. Also, look at how shit Tower of God looked at first.
 

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