Tensei Shitekara 40-nen. Sorosoro, Ojisan mo Koi ga Shitai. Nidome no Jinsei wa Harem Route?! - Vol. 1 Ch. 5

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Yup. They use 冒険者 (boukensha) which typically translated as adventurer.
Thanks.

But looking it up it seems like the actual meaning might still be more akin to "soldier of fortune" because the .jp wiki keeps repeating that they do it just as much (or more) for profit than for glory. https://ja.wikipedia.org/wiki/冒険者

And either way, dead men can't brag - a "real life" adventurer wouldn't suicide charge into a dungeon to die. They are there for the glory and the money after all. Winners alone get to enjoy their chicken dinners. :aquadrink:
 
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The "adventurers as Joe Schmoe workers" has been a countertrope for a decade or two already now, so you gotta go back in time and complain to the first "trope breakers" I'm afraid. By now it's a pretty common thing..

(Though, is it really "adventurers" in the Japanese original? I mean, all other Japanese words seem to have several possible meanings, that often match up poorly with English)

Adventurers as regular workers stop being called that in said countertropes tales, because they stop being adventurers by definitions, again, they start being called dungeoners, maintenance workers, dungeon keepers, etc
Thanks.

But looking it up it seems like the actual meaning might still be more akin to "soldier of fortune" because the .jp wiki keeps repeating that they do it just as much (or more) for profit than for glory. https://ja.wikipedia.org/wiki/冒険者

And either way, dead men can't brag - a "real life" adventurer wouldn't suicide charge into a dungeon to die. They are there for the glory and the money after all. Winners alone get to enjoy their chicken dinners.

The JP wiki also references that the adventurers that endeavor in pursuit for money and glory following the literally wave of spanish novels from the 18th century, characterized by greedy and immoral characters, the complete opposite of people trying to play it safe, this is in reference of the adventurer that takes on quest not for the sake of heroism, but for attaining renown and riches even if it means going against established moral convention
 
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Adventurers as regular workers stop being called that in said countertropes tales, because they stop being adventurers by definitions, again, they start being called dungeoners, maintenance workers, dungeon keepers, etc


The JP wiki also references that the adventurers that endeavor in pursuit for money and glory following the literally wave of spanish novels from the 18th century, characterized by greedy and immoral characters, the complete opposite of people trying to play it safe, this is in reference of the adventurer that takes on quest not for the sake of heroism, but for attaining renown and riches even if it means going against established moral convention
Valid points, but I'll once more point out that none of those, whether the historical forebears or the picaresque novel 'heroes' did it with the intent of dying. They wanted to get rich - either quickly or gloriously (or ignobly), but all agreed that wealth was nothing if you didn't get to spend it (and glory was nothing if it didn't make you rich or at least big enough to get free food from it)
 
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Valid points, but I'll once more point out that none of those, whether the historical forebears or the picaresque novel 'heroes' did it with the intent of dying. They wanted to get rich - either quickly or gloriously (or ignobly), but all agreed that wealth was nothing if you didn't get to spend it (and glory was nothing if it didn't make you rich or at least big enough to get free food from it)
Venturing into the unknown, and bearing risk is the reason why the endeavor is deemed heroic, because the adventurer is facing against what is deemed a foolish or impossible odds, spearheading new an untouched lands, in pursuit of an impossible but revolutionary feat, it is why succeeding awards fame, glory, and riches

It is characterized with bravery and recklessness, adventurers are not expected to survive the adventurer, in fact the expectation is that they will die, they are betting against the odds, and trying to probe the public wrong by acting against common moral advise, and going on an adventure, it is the rebellious spirit to achieve what was deemed impossible

Preparation and planning are part of being an adventurer, but facing danger and bearing the unknown is the common defining trait, even if motives and goals differ, the circumstances remain the same, which is why the JP wiki resumes adventurer by defining it as those who dare to try a challenge

No adventurer stops their quest for fear of breaking OSHA regulations, this holds true even to the realms of the political adventurers mentioned on the JP wiki, real life examples Thomas Edward and John Reed, are considered adventurers because their actions break common precautions, leading them to document periods of social strife and upheaval for the sake of journalism, even if doing so put them at risk of dying for their reckless actions, John Reed and Thomas Edward, probably took all the safety measures they could make, but the act itself of becoming war journalists and revolution reporters already marked them as reckless figures willing to put themselves in danger and face the unknown

And finally, this is also why the protagonist is made to go into the dungeon by himself, because this way the author can make him look good by making him the only character actually acting as an adventurer, he is disregarding safety and facing the unknown, in pursuit of an act of heroism

But i don't think that's good writing, it is cheap to conveniently put everyone else down just to have a guy forming an harem look good, while at the same time blatantly lying to the readers about an "adventurer's guild" that has to stop activities the moment a dungeon becomes prime field for adventure
 
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I wish the gobs will mount her. I mean like one less gold digger in the world is better. Less resources to be use.
 
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I love how the manga has its serious moments and Old man takes everything with responsability (also show his failures like getting many adventurers killed while charging a changed dungeon recklessly).

I also agree with Alicia's approach here, there's no load or save, you only have one life so you better treasure it. And the guild certainly encourage them to not risk it all, despite it being their job, is because most adventurers are low level just trying to make a living and this phenomenon can place high level monsters in the lower floors.

Also the only reason guild leader is going alone and taking the risks isn't bad writing or to make the other adventurers look bad, it's because Old Man knows he can make it out alive: he has two lifetimes worth of experience as adventurer and is certainly very powerful. He's not one to risk going blindly and dying, specially now that he's on his "popular phase".

Edit: and to the person above comparing those adventurers to real life explorers, sorry but it's not the same.
Real life humans are at the top food chain thousands years due to our weapons and knowledge. This doesn't apply to humans on fantasy stories, in this setting humans (except a few heroes or prodigies) aren't at the top of food chain, there's monsters much stronger than them and a single one can wipe an entire party of armed people, so this is why adventurers in fantasy story needs to be more careful than real life explorers. So yeah, Alicia is 100% right.
 
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Edit: and to the person above comparing those adventurers to real life explorers, sorry but it's not the same.
Real life humans are at the top food chain thousands years due to our weapons and knowledge. This doesn't apply to humans on fantasy stories, in this setting humans (except a few heroes or prodigies) aren't at the top of food chain, there's monsters much stronger than them and a single one can wipe an entire party of armed people, so this is why adventurers in fantasy story needs to be more careful than real life explorers. So yeah, Alicia is 100% right.
There are still plenty of dangers that real-life adventurers face. The first among them is the apex predator of Earth: other humans. But savage beasts, sickness, poison and strange things like quicksand are not to be underestimated either.

I think the real strange thing, is that they seem to have a lot of low-level adventurers who can't even fight a goblin, and few high-level adventurers that can be relied on in case of trouble. But at the same time, I don't see adventurers looting anything from slain monsters. So it's very unclear how the hell are low-level adventurers making money.
Unless it's all an elaborate scheme by the government to get rid of undesirables.
 
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There are still plenty of dangers that real-life adventurers face. The first among them is the apex predator of Earth: other humans. But savage beasts, sickness, poison and strange things like quicksand are not to be underestimated either.

I think the real strange thing, is that they seem to have a lot of low-level adventurers who can't even fight a goblin, and few high-level adventurers that can be relied on in case of trouble. But at the same time, I don't see adventurers looting anything from slain monsters. So it's very unclear how the hell are low-level adventurers making money.
Unless it's all an elaborate scheme by the government to get rid of undesirables.
Yeah I agree with you, either there's some conspiracy behind the guild sending low level adventurers to face much stronger monster.

My second theory, maybe there's a shortage of adventurers and they need to work with anything they at moment.

(It's been a few months since I've read this story so I don't remember the explanation).
 

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