Virtual World: Close Combat Mage - Ch. 2 - New Friends and new Problems

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@givemersspls I just want to point out that he said "only thieves use them" as in only thieves use daggers because of stats. This is exactly like a dark souls game with dex builds. He didn't say "only thieves can use daggers" unless i missed that somewhere else.

Also aura's don't need to be real to be seen. You can translate available information into visuals in real life. I know i see or feel "aura's" myself which basically correspond to a bunch of other warning signs. I have a very active brain when it comes to visualization and such so its probably just easier for it to translate all that information into a visual effect.
 
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"Brother... that's not how mages are supposed to play..."
Well then, how did you get to level 6?
(Picking a class at character creation but you don't get a skill until level 6, ridiculous design... then again there are more questionable points than this to mention so w/e, lol)

Level 1 player??? But he just cast fireball, doesn't that require level 6???

"Ah, I know! Even if anyone can wear a mage's robe, only a mage can use fireball like that, so you must be a mage!"
Didn't he already tell you he was one? I could swear he already reacted to him being a mage before.

"Their murderous intent is strong."
So you can feel killing intent in a vrmmo? That's some impressive technology.

Why was that guy bothered by the comment about his appearance? Surely you design your own appearance and don't just look like you do irl? That'd be a really odd choice for a game like this.

"Shoot! I almost forgot I was a thief!"
Competence: MAXED

Holy CRAP is that a lot of explanations from the translation team. I am not used to this, haha. :D
 

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