Yajin Tensei: Karate Survivor in Another World - Vol. 8 Ch. 54 - Information Gathering

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But yes, it's a bit overdone how everybody is so hostile.

One other thing to note, in addition to what others have said about the WN and the setting, is that this manga adaptation is incredibly terse. Sometimes there are weeks or months of time represented with just a single art panel. That means that if it's actually drawn and shown, then it's probably significant - but that also means lots of stuff that happens is barely even hinted at. In the case of this chapter, he literally trawls through 6 pubs searching for informants, but only the single success is shown to us.
That ends up giving the impression that lots of people are hostile or antagonistic to Yajin, but actually he probably had many friendly interactions with dozens of other people during this time, but none of those interactions were significant enough to be drawn.
 
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This has been a favorite manga for a long time, simple chapters like this is a big part of what makes it great, it grounds the world in a believable and realistic manner amongst the RPG elements, i just wish i didn't have to wait so long between chapters.
 
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Yajin: yes please ( ͡° ͜ʖ ͡°)
This looks like a historically accurate medieval world without the unexplained modern conveniences seen in most fantasy stories, such as not getting deadly diseases by romancing a randomob, so yajin can end up in serious trouble if he isn't careful with his choice of lovers.
 
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Many people were travelling around in real medieval times, especially when it comes to cities, and news of who and how treated guests would often spread far. That said, if you looked like a fool who can be easily parted with his money, some people would try to take advantage of you, just like today being average western tourist will get you different treatment in most third world places from someone who knows local culture, how to behave and speak with the local folks.

Yes and no. Sure there was traveling. But you traveled with your motivation for traveling and your character on your sleave. Those who traveled between towns and further where pilgrims, merchants and nobles/nobles servent on job in nobles name (oh and no women). No one would care if a pilgrim was visiting your town on travels. But if a strange man without shown motivation showed up he would at best be ignored and looked at with contempt, at worst chased out of town if he was even let in by the guards in the first place.

Regular commoners (farmers, clerks, craftmen etc) in medieval times pretty much never "traveled" like that as the real danger (wildlife, nature, bandits) was in the wild between locations and there was no point in doing so really. They also never really moved or "tried their luck in the next town" etc thanks to serfdom. So a new sketchy stranger visiting your town was sus af.
 
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Please do me a favor and look into xenia and the laws of hospitality. It absolutely was expected and the norm that if you were a stranger, people would at least try to treat you semi-well.

Xenia as laws of hospitality is about the relationship between host and guest (at least in ancient greece) and had nothing to do with visitors in your town. Like the citizen of a village or town was not seen as hosts (by the gods) and could treat a traveler in what ever way they pleased.
As i noted in my other post, if a traveler was not traveling for a "normal" reason the town or village people would most probably treat them as phariah.

Traveling, as we do today has NEVER existed before. So traveling strangers who hides their motivation and doesnt comform to the times norm of a traveler was actually a rare and special happening in a village. Rare and special happenings was not a happy thing either so it was met with fear and hostility. MC is actually kinda stupid for not thinking of an alibi for why he travels by this point.
 
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Xenia as laws of hospitality is about the relationship between host and guest (at least in ancient greece) and had nothing to do with visitors in your town. Like the citizen of a village or town was not seen as hosts (by the gods) and could treat a traveler in what ever way they pleased.
As i noted in my other post, if a traveler was not traveling for a "normal" reason the town or village people would most probably treat them as phariah.

Traveling, as we do today has NEVER existed before. So traveling strangers who hides their motivation and doesnt comform to the times norm of a traveler was actually a rare and special happening in a village. Rare and special happenings was not a happy thing either so it was met with fear and hostility. MC is actually kinda stupid for not thinking of an alibi for why he travels by this point.
To be fair, there were no adventurer's guild in real medieval ties, and no powerful monsters, only bandits in forests, so it should be easier and common enough for this world's adventurers to travel to different place in search of better opportunities. They would be armed enough to travel safely, and had a guild structure in new town to which they could adapt, and like for hunters, it would be somewhat normal for them to search better hunting grounds.

And, IIRC, quite a few guilds also had apprentices move around in different towns to learn their trade. Though in this case they would be also part of existing social structure. There were also traveling entertainers, like Gypsies (though they had they own society and they were also treated with deep suspicion by the villagers), and in Japan there were for example blind travelers playing biwa, at some point even blind women singers called goze could also travel with them, but those also had their own society with own rules and were treated more like travelling pilgrims or monks, which protected them - yeah, in most cases traveler should be part of existing institution or society that could protect them from being mistreated. There were still common cautionary stories in those times about poor traveler mistreated by hosts who turned out to be lord or god in disguise, but those also meant that such mistreatment was common enough to warn against it.

Seems to me that our MC should try to get someone in previous time to vouch for him, even if by letter, though he had best reputation in the town where he punched local lord and escaped, and ... did he kept good rep when leaving any other place? Even the fishing village arc ended in fake hostility, and no one would care about some village. Yeah, he's fucked.
 
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To be fair, there were no adventurer's guild in real medieval ties, and no powerful monsters, only bandits in forests, so it should be easier and common enough for this world's adventurers to travel to different place in search of better opportunities. They would be armed enough to travel safely, and had a guild structure in new town to which they could adapt, and like for hunters, it would be somewhat normal for them to search better hunting grounds.

And, IIRC, quite a few guilds also had apprentices move around in different towns to learn their trade. Though in this case they would be also part of existing social structure. There were also traveling entertainers, like Gypsies (though they had they own society and they were also treated with deep suspicion by the villagers), and in Japan there were for example blind travelers playing biwa, at some point even blind women singers called goze could also travel with them, but those also had their own society with own rules and were treated more like travelling pilgrims or monks, which protected them - yeah, in most cases traveler should be part of existing institution or society that could protect them from being mistreated. There were still common cautionary stories in those times about poor traveler mistreated by hosts who turned out to be lord or god in disguise, but those also meant that such mistreatment was common enough to warn against it.

Seems to me that our MC should try to get someone in previous time to vouch for him, even if by letter, though he had best reputation in the town where he punched local lord and escaped, and ... did he kept good rep when leaving any other place? Even the fishing village arc ended in fake hostility, and no one would care about some village. Yeah, he's fucked.

Yea. My point was not to paint the picture that people never traveled if they were not merchants or pilgrims. What they did not do though was to go two towns over for days of travel just to shop, social visit, tourism etc. So if your occupation demanded travel between different locations you would do so with the help of institutions like guilds, social connections, you work in a team etc.
But if your occupation didn't demand it? Then why risk the travel? Ignoring the risk of health then travelling is also really time consuming, like days and weeks. It will also cost you alot of resources so your goal should have a greater monetary value then the cost of travel. Only time i read that peasant and plebs actually traveled was for the big markets or happenings (festivals etc), where they could all travel together and had ample of time to plan and organized.
So yea, some random Joe Schmo walking in to your town claiming hes "just passing by" "out for a stroll" is a really reare event that is also strange and sus af.



To be fair, there were no adventurer's guild in real medieval ties, and no powerful monsters, only bandits in forests

You are seriously underestimating how risky it actually is to travel by foot and stay in any sort of uninhabited area longer then 1 daylight. Lots of people die yearly even today from seemingly easy and casual hikes, and they have it on ez mode with modern technology, tools, medicin, and a society so advance that we send hundreds off people spending hundreds of hours with resources that could feed a poor medieval village for a year only to try and find a landless peasant who got lost in the woods while picking berries and mushrooms.
So in real life please take head and plan your forest hike with safety and within your capabilities, always act safe and calm but most importantly respect how fast, unsuspecting and deadly hypothermia can be.
 
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Yea. My point was not to paint the picture that people never traveled if they were not merchants or pilgrims. What they did not do though was to go two towns over for days of travel just to shop, social visit, tourism etc. So if your occupation demanded travel between different locations you would do so with the help of institutions like guilds, social connections, you work in a team etc.
But if your occupation didn't demand it? Then why risk the travel? Ignoring the risk of health then travelling is also really time consuming, like days and weeks. It will also cost you alot of resources so your goal should have a greater monetary value then the cost of travel. Only time i read that peasant and plebs actually traveled was for the big markets or happenings (festivals etc), where they could all travel together and had ample of time to plan and organized.
So yea, some random Joe Schmo walking in to your town claiming hes "just passing by" "out for a stroll" is a really reare event that is also strange and sus af.





You are seriously underestimating how risky it actually is to travel by foot and stay in any sort of uninhabited area longer then 1 daylight. Lots of people die yearly even today from seemingly easy and casual hikes, and they have it on ez mode with modern technology, tools, medicin, and a society so advance that we send hundreds off people spending hundreds of hours with resources that could feed a poor medieval village for a year only to try and find a landless peasant who got lost in the woods while picking berries and mushrooms.
So in real life please take head and plan your forest hike with safety and within your capabilities, always act safe and calm but most importantly respect how fast, unsuspecting and deadly hypothermia can be.
I think you put it very well. Still, I forgot to mention it before, but for sake of completeness I want to mention stuff like Polish and Russian serfs running away to Cossacks territory, modern day Ukraine, to join their mostly independent of nobles society (which caused a lot of friction with the nobles of Polish-Lithuanian Commonwealth). There were plenty of cases where people could travel far and taking big risk and break the laws on the way, but the goal would still need to be something that the people you want to join would appreciate and welcome you.
And it's true that merely going deep in the local forest was very dangerous thing to do for local peasants, and bandits were plentiful and merciless, even if they were just bandits and not robber-barons(Raubritters) with quasi-legal armed bands.
 
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I though the MC was going to meet the others in this city. or maybe a different city was mentioned.
 
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To be fair, there were no adventurer's guild in real medieval ties, and no powerful monsters, only bandits in forests, so it should be easier and common enough for this world's adventurers to travel to different place in search of better opportunities. They would be armed enough to travel safely, and had a guild structure in new town to which they could adapt, and like for hunters, it would be somewhat normal for them to search better hunting grounds.

Thinking about it, this is probably the only reason he would be let in a city, other than bribeable corrupt guards. From what we've seen, bandits and adventurers exist on something of a spectrum. Adventurers fill a necessary role and so are tolerated despite that.
 
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To be fair MC did first murder a noble (even if guy and his son both deserved it) and then kept going to places where that crime wouldn't be much of a problem , or where authorities wouldn't find (or wouldn't care about finding) a wanted noble-slayer. Those places can have more insular societies than usual. But yes, it's a bit overdone how everybody is so hostile.

Many people were travelling around in real medieval times, especially when it comes to cities, and news of who and how treated guests would often spread far. That said, if you looked like a fool who can be easily parted with his money, some people would try to take advantage of you, just like today being average western tourist will get you different treatment in most third world places from someone who knows local culture, how to behave and speak with the local folks.
Oh, yeah, absolutely. I don't have any real problems with how this world has been built up for us so far, I just fucking loathe people parroting the same old 'medieval peoples were savage barbarians' shit over and over and over.
Xenia as laws of hospitality is about the relationship between host and guest (at least in ancient greece) and had nothing to do with visitors in your town. Like the citizen of a village or town was not seen as hosts (by the gods) and could treat a traveler in what ever way they pleased.
As i noted in my other post, if a traveler was not traveling for a "normal" reason the town or village people would most probably treat them as phariah.
I used the word xenia specifically there to give people an easy point to google, just to clarify. As I said before, I don't think their behavior is too abnormal; there will definitely be these belligerent weirdos and scammers and thieves trying to take advantage of Yujin, and that's the interesting bits, so we see that, and keeping the world hostile to him is a solid way of making sure this remains a 'survival' series. I just... Y'know, as I said in the previous paragraph.
One other thing to note, in addition to what others have said about the WN and the setting, is that this manga adaptation is incredibly terse. Sometimes there are weeks or months of time represented with just a single art panel. That means that if it's actually drawn and shown, then it's probably significant - but that also means lots of stuff that happens is barely even hinted at. In the case of this chapter, he literally trawls through 6 pubs searching for informants, but only the single success is shown to us.
That ends up giving the impression that lots of people are hostile or antagonistic to Yajin, but actually he probably had many friendly interactions with dozens of other people during this time, but none of those interactions were significant enough to be drawn.
That's kinda disappointing to hear, actually. I'd like to see a few more friendly interactions in between, even as passing panels.

sorry for my late replies, I don't check the comments very often, so I didn't see the notifications...
 
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Couldn't he have spoken to the apothecary to get a description of the herb? The guild aren't shy about giving out info on the requestor right?
Great chapter, thank you.
 
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Well, in our world too...
Imagine some random dude, not that clean, comes for the first time in your town: how can you be sure he's not up to no good ?
I think it's more about being cautious than being an ass to be an ass
My grandftaher always said, "Small town, big hell".
 

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