Kuma Kuma Kuma Bear - Ch. 107

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Out side oxygen loss (which i dont think is q problem for a rock), height doesn't matter past terminal velocity (unless you go into reentry distance, then its all about fire resistance.). Aka I expect the mitral golem to keep fighting! :thonk:

Great plan to door it outside the mines tho! :thumbsup:

Thanks for the chapter!
 
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Out side oxygen loss (which i dont think is q problem for a rock), height doesn't matter past terminal velocity (unless you go into reentry distance, then its all about fire resistance.). Aka I expect the mitral golem to keep fighting! :thonk:

Great plan to door it outside the mines tho! :thumbsup:

Thanks for the chapter!
Since it's a type of metal golem, I expect his legs to have melted upon re-entry, but aside from that, it should still be operational, albeit less mobile.
 
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Out side oxygen loss (which i dont think is q problem for a rock), height doesn't matter past terminal velocity (unless you go into reentry distance, then its all about fire resistance.). Aka I expect the mitral golem to keep fighting! :thonk:

Great plan to door it outside the mines tho! :thumbsup:

Thanks for the chapter!
re-entry is about more than just fire-resistance.
A large factor is the shear-stress (I think that's the term) it has to survive too (why stuff like parachutes can't be deployed from the start - they will just be torn off from the body due to differing drag).

Besides that, there is also mere mass combine with air-friction and re-entry angle. It is not impossible for a slab of mithril to hit the ground at above terminal velocity, if the angle was steep enough and the velocity at re-entry high enough that it didn't have time to slow down to terminal (that said, I would also be surprised if it is much above terminal. Since the higher above it is, the faster it slows down. But my rockets have managed to crash harder than they should)
 
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I think the point of her attack was to have the impact be enough kinetic energy to dislodge or break the core inside from the shock. It wasn't about oxygen, it wasn't about friction heat. She explicitly mentions gravity, and like the saying goes, "it's not the fall that kills you but the sudden stop at the end"
 
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Out side oxygen loss (which i dont think is q problem for a rock), height doesn't matter past terminal velocity (unless you go into reentry distance, then its all about fire resistance.). Aka I expect the mitral golem to keep fighting! :thonk:

Great plan to door it outside the mines tho! :thumbsup:

Thanks for the chapter!
I think the idea is for it to hit the ground at terminal velocity and get decommissioned by the impact. The part she didn't think about is adding a crater to the landscape near Mireera and that an unexplained tremor might be felt by the residents.

Just your friendly bear bringing you some minor earthquakes and landscaping because your town happened to be in a more convenient location for a boss battle.
 
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re-entry is about more than just fire-resistance.
A large factor is the shear-stress (I think that's the term) it has to survive too (why stuff like parachutes can't be deployed from the start - they will just be torn off from the body due to differing drag).

Besides that, there is also mere mass combine with air-friction and re-entry angle. It is not impossible for a slab of mithril to hit the ground at above terminal velocity, if the angle was steep enough and the velocity at re-entry high enough that it didn't have time to slow down to terminal (that said, I would also be surprised if it is much above terminal. Since the higher above it is, the faster it slows down. But my rockets have managed to crash harder than they should)
This: terminal velocity depends as much on aerodynamics as gravity. A skydiver can exceed their flat-body terminal velocity by diving at the ground and thus minimizing their frontal area; similarly if the mithril golem is coming in legs- or head-first it could conceivably exceed the local speed of sound if it's heavy enough.
 
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This: terminal velocity depends as much on aerodynamics as gravity. A skydiver can exceed their flat-body terminal velocity by diving at the ground and thus minimizing their frontal area; similarly if the mithril golem is coming in legs- or head-first it could conceivably exceed the local speed of sound if it's heavy enough.
No I were talking about angle of re-entry (falling straight towards surface, vs falling tangentially to the surface, and everything inbetween). Not angle of attack (angle of the body that is performing re-entry).

No matter what angle an object has as it is falling, terminal velocity is terminal velocity. It is just that it differs depending on the profile/angle-of-attack.
While my point was that stuff might enter at (or have accelerated to, after reentry but while the pressure is still really low,) high enough speeds that even when it reached the ground, the deceleration-distance was not long enough to bring the object down to terminal velocity. Most likely when falling straight at the ground, as then the atmosphere is experienced as really thin (as compared to when the re-entry takes a quarter-orbit kept at around 30km above kerbins surface).
 
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The launch was by a strike, suddenly imparting more energy than would be involved in impact. This attack should be imagined as a terrible blow followed by a less terrible blow. The problem of heat can be added to those blows, but it represents the reduction of energy for the second blow.
 

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