Destiny Unchain Online: Kyuuketsuki Shoujo to Natte, Yagate 'Aka no Maou' to Yobareru You ni Narimashita - Vol. 10 Ch. 85 - Under the Big Onion

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Instantly: "Smoking has nothing to do with lung cancer"

It's like trying to teach patients at an AA meeting.
How you can be so incorrect and so confident that you are right is astounding to me, nothing in life will come with us to the next if there even is one, so trying to argue from a position of "gaming is a waste of time" is pointless as that could be extended to everything everybody does at any time of their life, including working to stay alive.

And you didnt actually provide any counter arguments to the initial argument, just kept dodging. If anything that seems more like a waste of time than anything else
 
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Considering there is clinical data to support that there are benefits to gaming as well as peer reviewed scientific analysis defining and quantifying those benefits I feel that Substitution might be living behind the times. Now yes playing games all the time could cause a significant problem but anything done to excess will ALWAYS cause problems. Even things like working out will end up hurting people if they continue to overdue it. Moderation is the key.

Then again maybe Substitution is in fact Jack Thompson and if so the thought of a 74 year old man basically crusading against video games on a manga chapter forum... amuses me immensely. I suppose getting disbarred from being a lawyer has left him a with either trolling manga forums or being on reddit.
 
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Nothing, other than the tremendous negative effects on your mental state and behavior.

Just a few quick, minor, omnipresent things:

1. Addiction leading to dopamine and serotonin dependence, usually leads to Physical fitness and coordination and overall heart and brain health decreasing.

2. Underside of frontal lobe shrinking, leading to mood instability

3. Prefrontal lobe (the center of all human thought) activity decreasing leading to aggression, anxiety, and even worse mood instability and impulse control.
-(Losing the impulse control helps you play an even more reckless amount of gaming)

4. Rostral anterior cingulate cortex and amygdala activity decreasing, hampering the ability to solve emotional distress.

5. Problems with attention span for non-Game tasks. (Honestly this one is probably just the addiction/withdrawal one restated.)

6. Unlike most other tasks, Gaming is designed by psychologists to maximally activate the brains reward center, leading to the most rapid change in brain wiring. So any negative is significantly more negative than it normally would be from other negative behaviors.

7. These above are normally targeted at vulnerable and developing demographics for optimal marketing.

All that above without even talking about the negative social and developmental effects.
That's fascinating. Surely you have some credible sources to support all these claims other than "trust me bro"?

Meanwhile, have an academic source claiming that gaming "improved student communication skill, resourcefulness and adaptability" and "may have a role to play in higher education."

Not enough? Here's another one claiming that "Digital gaming has emerged as a powerful context for cognitive development and learning, engaging diverse mental processes through interactive and immersive environments."

And another one: "[...] it’s important to understand that fun and learning can often be one and the same."

And yet another: "gaming can create a dynamic that can inspire learners to develop skills and competencies as they focus on the activities of the game."

Even setting the "learning" aspect aside for a second, there is at least one source claiming "video gaming can increase gray matter in the brain," and "Your brain’s grey matter [...] is responsible for controlling your movement, retaining your memories and regulating your emotions", suggesting the exact opposite of your repeated "mood instability" and "emotional distress" claims.

That being said, whether games cause brain damage or not remains a red herring unrelated to whether gaming is or isn't a waste of time. After all, work is well known to be hazardous. Yet with no such thing as free lunch and not eating being pretty bad, I'd argue work still isn't a waste of time.

I've never seen a smoker dishonest about their vices. But from the earlier replies here the average gamer is usually less self-aware about their bad habits.

That's why I had a crazed person here screaming that actually smoking has nothing to do with lung cancer,
Really? As far as I can tell, you're literally the only person to have even mentioned "smoking" and "lung cancer" in this comment section thus far.

And before you quote @BULLETTIME11, they were refuting your very obvious, disingenuous attempt at a straw man. Might as well have written "murder is perfectly acceptable" instead to make your bad faith arguments even more obvious.

then inventing a bunch of stuff no one said and getting mad about it.
While your diatribe is long, I find your attempts at inventing random imaginary thought lines for desperate attempts at insult to be uninteresting.

Sound familiar? It's (mostly) your own words, directed right back at you.

But from the earlier replies here the average gamer is usually less self-aware about their bad habits.
I wonder if you're self-aware about your own bad habits. As a reminder, these include (but may not be limited to):
  • Repeatedly refusing to explain why you think gaming is a waste of time, or what would NOT be a waste of time. You instead keep relying on logical fallacies to distract from the main argument.

  • Insulting others ("A contradiction followed by empty, thoughtless words"), then immediately complaining about being insulted ("I find that cutting my post into many pieces in order to misinterpret and invent random imaginary thought lines for desperate attempts at insult to be uninteresting"), as if rules only applied to others.

  • Making claims with absolutely no source at all.

You mentioned bringing your family into it. Don't do that. Nintendo used to recommend a minimum of 9 years of age for any video game, but even that was low because it was from the perspective of a business that did not care about a childs well-being over making money.
Fun fact: there are video game content rating systems all over the world, "most of [which] are associated with and/or sponsored by a government". The majority (17/27 or 18/28 if you want to count CERO and EOCS as 2 separate systems) do not specify a minimum age at all. Of the 10 that do, almost all specify a minimum age rating of 3 years. Only 2 specify a minimum age rating of 4 years. Not a single one has a minimum age rating of 9 years or older, not even China, the strictest country in that list. China's minimum age rating starts at 8 years, and is the only one listed in Wikipedia to have a minimum age rating above 4 years.

So where's your credible source claiming that even 9 years is too young to play games? And where are those claiming that the minimum age ratings are set by unscrupulous businesses that prioritise money over children's well-being?
 
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Pfft, if being an adult means giving up on things you love then apparenty I never became one.
Screw that noise.
 

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