THE FORUM CULLING GAMES

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Perpetual Newbie
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@Kogane, please revive @BakedBanana using 25 of my points. In accordance with the revival rule, Banana will be revived back into his active thread (LLG (ew)) with 0 points.

@Kogane, please use the new 'active thread change' rule to change the active thread of @BakedBanana from LLG to Casual Chatting Thread using 67 of my points. As Banana and I have had similar profile pictures for at least two days of the Culling Game, this active thread change is valid. In accordance with the active thread change rule, Banana will gain points during the next daily tally for all messages in the Casual Chatting Thread that he sent during the previous day (even if those messages were sent before Banana's active thread was changed).
oh so THAT'S what you were using it for
 
Yuri lover in denial
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@Kogane, please revive @BakedBanana using 25 of my points. In accordance with the revival rule, Banana will be revived back into his active thread (LLG (ew)) with 0 points.

@Kogane, please use the new 'active thread change' rule to change the active thread of @BakedBanana from LLG to Casual Chatting Thread. As Banana and I have had similar profile pictures for at least two days of the Culling Game, this active thread change is valid. In accordance with the active thread change rule, Banana will gain points during the next daily tally for all messages in the Casual Chatting Thread that he sent during the previous day (even if those messages were sent before Banana's active thread was changed). I will spend 67 points to activate this rule.
I-I'm alive? Guess there's still work to do..
04pjvu.png

Koigokoro wa Kairi Suru chapter 13
 
Dex-chan HATER
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List of rules that have been added as of now:

1. Added by @bigtiddyoneesan: All users with a Roland pfp only need a minimum of 4 reactions (instead of 5) on a CCT message for that message to give Culling Game points.

2. Added by @K.Angel: If two consecutive messages from a user reach 5+ reactions, the second message gives the user an additional 2 points.

3. Added by @Itsukimoto: All users with a Roland pfp may must roll a dice once per day (i.e. randomly have an effect that can help or harm them)
3-2. Rule 3 has been altered by rule 5.

4. Added by @K.Angel: Once per day, the user K.Angel can nullify any random effects that occur. The user K.Angel can choose a random effect applied to one user (including themselves), and guarantee that the random effect lands on one possibility. If there are no random effects on a given day, the user K.Angel will receive 3(?) points (not sure exactly if it's 3 points alone, or 3 points for every 5 points earned that day.)

5. Added by @Itsukimoto: The dice roll from Rule 3 is now mandatory for all users, even if a user does not have a Roland pfp.

6. Added by @Angry_Panda: The first non-player to propose a rule after the daily reset gets it inactive. The newly added rule is subject to the same limitations any active player would have. Any individual non-player can only do this once.

7. Added by @bigtiddyoneesan: If a user has a Roland pfp, that user may opt in to identifying as "K.Angel", thus being observed as such by the Culling Game's logic. Users who opt in according to this rule must do so before a daily tally for the Culling Game's logic to take effect. If a user who has identified as "K.Angel" in this manner wishes to revoke this identification, they must discard 25 points. The 25 discarded points are wiped from the game.

8. Added by @bigtiddyoneesan: A player may change the active thread of another player by spending 67 points. Both players must have similar profile pictures for at least a two day (48 hour) period during the Culling Game. This period may occur at any time during the Culling Game. (Even days earlier in the game will count towards this requirement.) The player who has changed active threads will gain points upon the next daily tally for messages only in their new active thread even if those messages were sent before the active thread change took place. If the other player does not wish to change their active thread, they must spend 10 points to nullify the decision. If the thread change decision is nullified, the player who spent 67 points receives their 67 points back. A player can only attempt to change the active thread of another player once per day.

A. Added by @Kogane: You can revive a player by spending 25 points. The revived player loses their points upon revival and is revived into the thread they were previously set to.
 
Dex-chan HATER
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Oh, i think it means "If you say a funny and original joke in your active thread, you'll get an extra 10 points?" I have no idea what counts as being funny and original though.
well i see that you set it to +2 points. but i guess we should ask.

@Dverin_Oshiban_Duren what was your intention behind this rule:
something like "say a funny and original joke" [everyday]?
in other words, what does it mean? what happens if someone says a funny and original joke at least once per day? does it have to be everyday that they say a funny and original joke? if so, then what happens if they don't say a funny and original joke? who determines whether a player has said a funny and original joke on a given day?
 
Yuri lover in denial
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Yuri lover in denial
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can you quote the exact wording of the rule? i'll just assume it's something like:

"Users with a Roland profile picture may transfer points among each other."
Actually it's quite wordy, despite it being just the transfer rule.
All players with a Roland pfp are able to transfer a certain amount of their points to another player with a Roland pfp once every day. The points exchanged may be used for any and all purposes. The other player may reject the gift, and if they do, the points gifted are returned to the original person.
 
Dex-chan HATER
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List of rules that have been added as of now:

1. Added by bigtiddyoneesan: All users with a Roland pfp only need a minimum of 4 reactions (instead of 5) on a CCT message for that message to give Culling Game points.

2. Added by K.Angel: If two consecutive messages from a user reach 5+ reactions, the second message gives the user an additional 2 points.

3. Added by Itsukimoto: All users with a Roland pfp may must roll a dice once per day (i.e. randomly have an effect that can help or harm them)
3-2. Rule 3 has been altered by rule 5.

4. Added by K.Angel: Once per day, the user K.Angel can nullify any random effects that occur. The user K.Angel can choose a random effect applied to one user (including themselves), and guarantee that the random effect lands on one possibility. If there are no random effects on a given day, the user K.Angel will receive 3(?) points (not sure exactly if it's 3 points alone, or 3 points for every 5 points earned that day.)

5. Added by Itsukimoto: The dice roll from Rule 3 is now mandatory for all users, even if a user does not have a Roland pfp.

6. Added by Angry_Panda: The first non-player to propose a rule after the daily reset gets it enacted. The newly added rule is subject to the same limitations any active player would have. Any individual non-player can only do this once.

7. Added by bigtiddyoneesan: If a user has a Roland pfp, that user may opt in to identifying as "K.Angel", thus being observed as such by the Culling Game's logic. Users who opt in according to this rule must do so before a daily tally for the Culling Game's logic to take effect. If a user who has identified as "K.Angel" in this manner wishes to revoke this identification, they must discard 25 points. The 25 discarded points are wiped from the game.

8. Added by bigtiddyoneesan: A player may change the active thread of another player by spending 67 points. Both players must have similar profile pictures for at least a two day (48 hour) period during the Culling Game. This period may occur at any time during the Culling Game. (Even days earlier in the game will count towards this requirement.) The player who has changed active threads will gain points upon the next daily tally for messages only in their new active thread even if those messages were sent before the active thread change took place. If the other player does not wish to change their active thread, they must spend 10 points to nullify the decision. If the thread change decision is nullified, the player who spent 67 points receives their 67 points back. A player can only attempt to change the active thread of another player once per day.

9. Added by DavidianMillerian: All players with a Roland pfp are able to transfer a certain amount of their points to another player with a Roland pfp once every day. The points exchanged may be used for any and all purposes. The other player may reject the gift, and if they do, the points gifted are returned to the original person.

A. Added by Kogane: You can revive a player by spending 25 points. The revived player loses their points upon revival and is revived into the thread they were previously set to.

B. Added by Kogane: You can only avoid elimination by either receiving 5+ reactions on a message (4 if you're a Roland in accordance with Rule 1) or by proposing/implementing a new rule.

C. Added by Kogane: All new rules must be accepted by Kogane unless they affect the elimination rules outlined in Rule B.
 
Last edited:
Dex-chan HATER
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@Kogane, please transfer one of my points to @Itsukimoto. This will change Itsukimoto's point total before the next daily tally, thus saving him from elimination.

As I began the day with 250 points, spent 50 points on adding Rule 8, spent 25 points on reviving Banana, spent 67 points on changing Banana's active thread, and gave 1 point to Itsukimoto, I now have 107 points (until the next tally).
 
Perpetual Newbie
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@Kogane, please transfer one of my points to @Itsukimoto. This will change Itsukimoto's point total before the next daily tally, thus saving him from elimination.
Haven't you heard the news? In order to avoid elimination, you HAVE to get 5 or 4 reactions now, proposing a new rule, or getting lucky with the roland dice. It's in the same message as where the revive rule is introduced.
Can someone for the love of god make a new rule that limits Authority I hate Authority so much
 
Dex-chan HATER
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Haven't you heard the news? In order to avoid elimination, you HAVE to get 5 or 4 reactions now, proposing a new rule, or getting lucky with the roland dice. It's in the same message as where the revive rule is introduced.
Can someone for the love of god make a new rule that limits Authority I hate Authority so much
oh, i thought that that was just a slightly different reiteration of the initial rule about elimination, not a new thing altogether.

what if we made a new rule that any point change for a Roland satisfies that requirement (/it counts as 4 reactions) if that Roland has not already received 4 reactions on a message for that day?
 

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