I hate the original game in these types of isekai villainess story. They feel so stupid and the only reason to play them is because the graphics is good and you don't have to think about the plot too much.
I mean, yeah, they're usually full of plotholes and we, the reader, see them precisely because we know plot holes and "What is shown on the surface of the VN isn't the whole story (by a long shot)" from writers using that as a plot device, but, if it
were an actual VN, we'd probably play for the same reason the protagonists and GTBs have played them: Because we want to see the story, even if it
does have holes.
I
hated parts of Psychedelica of the Black Butterfly, for example. I absolutely hated certain parts. But I wanted to see more of the story. Other people
hate parts of the Zero Escape trilogy, but again, players want to see the twists, those emotional moments, the sudden realisations.
We'd be playing it for the same reason we play any other dating sim: Because we found it interesting. Even if the otome genre is based on games that, by and large, don't exist (Specifically, a rival character who solely exists as a romantic antagonist and who is destined for a bad end), they'd still be games that are theoretically possible, and since the genre as a whole mixes the dating sim/VN aspect with SRPGs, JRPGs, minigames... They'd probably be some hella interesting games.