I've said this before, but they're all joke/garbage skills that the devs threw in for the lulz. E.g. you would only have a bow if you're an archer, and if you're an archer you're not going to have a melee weapon, and even if you do, your stat distribution would be shit for melee. They're not considering some lunatic meleeing with arrows. And even if someone did, again their stats would be no good for melee. Except... Yuri's damage doesn't come from the physical action of the arrow, but rather from the spirits possessing the arrows.I am definitely not the only one who is absolutely dumbfounded by the author's absolute audacity to write in stupid as hell but also incredibly convenient skills that only benefit the MC, such as "gain double melee damage when you throw away your bow". what the fuck??? this isn't even the MC being clever, like with figuring out that they didn't need health. these skills are such bullshit, there is no world in which any person would make these kinds of things when making a game. all of the skills they gained except the one that doubles all stats at low health are so fucking dumb, even then, that seems a bit dumb too.
And yes, devs can be really stupid too. I've seen devs completely ignore accurate, detailed criticism during beta, only to have the same problems arise again during live, followed by a belated fix.