Like they said, this might be a rare thing. My guess it is a boss you only get if two 2-man teams quest-lines intersect (so it is designed for a party of 4).Jesus this thing is annoyingly powerful. Cant get close, cant hit from far.
Did the developer really intend for a team of two to beat it?
you mean second*I didn't read the chapter, i just took its "first" comment out of the hands of other people.
And you still failed.I didn't read the chapter, i just took its "first" comment out of the hands of other people.
Yeah, timer bosses are annoying. Means there's so much time you can't do anything, which is a waste of time.They become games of patience where you just have to sit out a timer in-between each attack, and wish for "first-cycle" wins then curse yourself when you fail and it ends up being a 3-cycle.
that one or the boss that you need to find clues on how to break their barrier via environment or kind of switch/trigger.Ah, so it's one of those bosses that can't take any damage, except for when it suicidality decides to charge up some big attack exposing some weak-point in the process. Likely by opening up some part of the armor/skin (fps bosses), having the charge attack stun it (from hitting a wall or simply as part of the end of the attack; if it is a platformer it often involves flipping upside down and showing its weak belly to be jumped on), or simply by shooting at some part of the attack destabilizing it to harm the boss instead (like the ninja boss in BOTW).
I hate those. They become games of patience where you just have to sit out a timer in-between each attack, and wish for "first-cycle" wins then curse yourself when you fail and it ends up being a 3-cycle.