I quit being a healer - Oneshot

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Well executed and funny enough. Would like to see more from this author :thumbsup:
 
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Its funny and I kinda get the point.

BUT! Her former teammates were pants on head stupid. I get its trauma but come on, that was just darwinism finding a way with those dumbasses.
 
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BUT! Her former teammates were pants on head stupid. I get its trauma but come on, that was just darwinism finding a way with those dumbasses.
It's the logical conclusion of healing magic, fighting recklessly risks injury and injury means losing, however, if a serious injury like a missing leg can be restored in seconds then being reckless becomes far more incentivised - until everyone dies from terminal stupidity
 
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Honestly, the comedy and artwork are excellent. Yeah I also got the impression her former teammates were kinda dumb, it just gave off that impression, hurrrrr let's just charge in head long again, etc, but maybe that's because of the truncated nature of the battle's depiction. In a full length manga, I could see future chapters eventually revealing what critical flaws occurred.

I think the only major thing I'd change is try to move away from some of the more video game-y elements, but that's just me.
 
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A view to survivor´s guilt

I think she is a bit of an unreliable narrator, we only see her memories, her account... not saying she did anything bad... but that she carries (carried) a larger guilt than she should have, she is practically taking away all agency of the other adventurers, saying that SHE was responsible, when that was probably far from the truth.

Where the adventurers dumb, i would say they were too confident, not on her abilities, but on theirs, she even says so herself, nothing bellow insta kill can be healed, so they got cocky thinking they could endure a hit, so not dumb, just cocky, who hasn´t gone to the boss room unprepared and got their asses kicked.

And at the end she finally returns the agency back to the fighter, she will allow the fighter to fight (while abandoning a bit of her "kindness"), while also declaring herself as the de-facto "kill switch", if she says stop, all stops, going back to the trigger of her trauma, she was against some cocky adventurers, she said that they SHOULD run, that is the commitment the prince was addressing, now she is "if i say run, we run".

I liked it, pretty fun, also props for the prince having already a reflex of having something of him being cut
 
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I love the art, but as others mentioned, the premise could be fleshed out a little.

The party didn't seem to understand how death mechanics work in that world. It's like they've never seen or heard of anyone die, which is very strange if that's how the world works.
 

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