Isekai Ojisan - Vol. 1 Ch. 4

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...the girl looks hotter than I thought.

My first impression of her isn't that good, but it gotten better ever since knowing she saves him before
 
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im sorry uncle.. i immediately think of a titan seeing your face at page 20
 
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He is not actually that ugly. A normal japanese man, just manga's crosshathing is making him creepier than he is
 
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WHAT THE FUCK BIO-HAZARD IS ON 157 PLACE, THAT'S WHY SEGA WENT BANKRUPT YOU DUMB LITTLE SHITS
 
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Shit... this manga has too much relatable stuff in it.
I'm definitely an RPG fan (though more western ARPGs than JRPGs), but I can totally relate to utterly skipping a romance subquest and taking on a boss at full power instead. Kinda like the way in that Accel World vs Sword Art Online game I'm playing lately, I wondered why the final boss was so much tougher than people reported it to be... but the game then casually hinted that my characters are supposed to be around level 600 by this point, and most of mine were barely over 200... though the weapons were MORE upgraded than usual for that point too, and I'd been relying on my equipment to get by instead of training my characters.
BUT... I'm digressing something mad here...

I'll note... Japan has a really fucking warped sense of games.
Visual Novels aren't even real games. They're just glorified slide-shows. And I didn't even know they were released on consoles for so many years because they never left Japan.
Ironic that the main consoles of the 16-bit era were both Japanese... but we never got to see what Japanese gaming was really like.

Yeah... I was so poor back then. I could only afford 2nd hand games, and even then only a few of them.

On the Saturn I had the first and second Panzer Dragoon games (I could never afford a legit copy of Saga), Sonic R, Wipeout, Wipeout 2097, Sega Rally, Virtua Fighter, a few games I don't really remember... and an imported American copy of the Magic Knight Rayearth game. Strangely enough, it was the Magic Knight Rayearth game that really got me into anime in the first place... and isekai stuff for that matter. I vaguely recall being 14 at the time because I was the same age as the girls... so.. um... yeah.
Ancient history now.
Also I really wanted Shining Force 3, but could never get my hands on a copy of that either. I had to get help from the Shining Force community just to get a copy of Panzer Dragoon Zwei ... and somehow my clumsy mother lost it when I was moving to Uni. That copy of Panzer Dragoon Zwei was one of my most treasured possessions.
 
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well visual novel is sim game and some of them has actual game feature so nothing wrong/weird for it being called game
 
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@phil777 Grandia on the Saturn was much better than Grandia on the PS1. The PS1 had the graphics toned down and had very long load times. Also the voice acting in the western release was pretty subpar compared to the Japanese voice talent list. I know those things don't affect story or gameplay, but the do affect perception. Voice acting and translation affects how a character is perceived and ultimately whether a person might enjoy a character overall. Even if the lines and meanings remain similar if it's delivered in a different manner people will have different reactions.
That's part of the reason for the difference.

Also you have to remember that Grandia was extremely innovative. It was the first game with a timeline combat system, something that has become much more common recently. Being able to see where enemies and allies were on an attack guideline and you could select attacks to interrupt the order of attacks is something that was implemented into many RPG immediate afterwards. By the time Grandia was ported to PS1 overseas there were other games that did something similar so it wasn't as big of a wow factor. Grandia on the Saturn was released in 1997. Grandia on the PS1 was released in 2000. So things that were "wow" on the original release weren't as wow when the port finally came around.

Anyway, I'm done rambling. The summary is that Grandia being so high on the final Japanese list isn't too big of a surprise, but some of the visual novels like Eve Burst Error would be. While the story was good and the way it was done lead directly to how the Fate/Stay Night franchise was created, it wasn't extraordinary as a game overall. The biggest draw was multiple perspectives in the narrative, but overall it was like picking a Choose Your Own adventure as the greatest Novel in the history of the world.
 
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these flags man i know its a joke that he misses the obvious flag but it still hurt
 

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